Server Side Modding

The Official Modding Resource for Battlefield 1942 and Battlefield Vietnam
It is currently Mon Oct 19, 2009 5:30 pm

All times are UTC - 6 hours [ DST ]

Getting Started
Getting Started
Prepping Your Files
  Testing Methods
Auto-Start Map
True Testing Enviroment
General How-To's
Stop Base Camping
Removing Out Of Bounds
Stop Base Camping 2
Disabling Parachutes
Add Repair Points
Add Spawn Points
Main Base Swapping
Modifying the Point System
Conquest Ticket System
Making CTF Versions of Maps
Vehicle How-To's
Replace/Add Vehicles
Lock Vehicles
Partially Disabling Vehicles
Totally Disabling Vehicles
Making a Carbomb
Adding Nitrous
Making Amphibious
Performance Tweaking
Adding Healing Supply
Adding/Changing/Removing Carrier Vehicles
Weapon How-To's
Spawn Weapon Kits
Change the Weapon Kits of Soldiers
Modifying Weapon Attributes
Disabling Weapons
Modifying the Damage System
Disabling Overheating
Fix Wall Hacks
How to Fix Wall/Floor Hacks
Basrah's Edge
Lost Village
Al Khafji Docks
El Alamein
Other Fixes
Leaning F16 Fix
Glass Humvee
Oil Fields Exploding A-10
Operation Bragg Fixes
Object List
Weapon Kits List
Global Object Spawners
Global Soldier Spawns
Projectile Material Numbers

Testing Shortcuts: Auto-Start Map

Man...... how many clicks does it take to get to the center of a

Anyone who has ever done extensive Server-Side modding has probably started their server so many times they could do it sleeping.

This little trick will save you thousands of clicks and tons of time.

1: Copy the DesertCombat shortcut to your location of choice.

2: Rename the shortcut to the title of the map you want to auto-start.

3: Right-click the short cut and select "Properties".

4: With the "Shortcut" tab selected, locate the "Target" field.

5: Enter this format but replace the bold italic letters with your own information.

"C:\Program Files\EA GAMES\Battlefield 1942\BF1942.exe" +game DesertCombat +map BFE_TestingMap +restart 1 +hostServer 1

6: Click "OK" at the bottom of the properties window and test it out by double clicking the new shortcut icon.

You should now have a shortcut that takes you directly to your map.

I like to have one of these for each map I am working on. In fact I have a whole system of shortcuts that allows me to move around the uncompressed rfa structure with as few clicks as possible.


No materials may be duplicated under any circumstances.