Mesh Information Group
Get polycount of .sm: Displays
information about a .sm file in the listbox below.
Clear: Clears the contents of the listbox below.
Mesh Import Group
Only Main LOD/Mesh: Imports
only the highest detail mesh of the collision and visible
model sets.
Detach Materials: The
imported mesh will have materials as seperate objects rather
than using one mesh object with multiple materials.
BoundingBox: A
box will be created to represent the bounding box coordinates
stored in the .sm file
Collision: Any
collision models present in the file will be imported.
Visible: Any
visible models that you would see in game will be imported.
Shadow:
If a shadow mesh is present, it will be imported.
Scale: Adjusts
the size of the imported models.
IMPORT ...: Imports
a .sm file with the options set.
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