Terrain.con
This file stores all the relevant data configuration for the general level and terrain settings, such
as world size, texture path, name, size and offset, and water height starting values.
Render settings are also stored here for some rendering information, such as shadow color.
There are 35 files named Terrain.con .
Classes used in this type of file: Console ,
GeometryTemplate , Object ,
ObjectTemplate , Shadow ,
Terrain , Water
Types used in these files (by class):
Properties used in these files:
Console
Console .SetCameraPosition
Console .WorldSize
GeometryTemplate
GeometryTemplate .Create
GeometryTemplate .DetailTexName
GeometryTemplate .File
GeometryTemplate .LodDistance
GeometryTemplate .MaterialMap
GeometryTemplate .MaterialSize
GeometryTemplate .SeaFloorLevel
GeometryTemplate .TargetTriCount
GeometryTemplate .TexBaseName
GeometryTemplate .TexOffsetX
GeometryTemplate .TexOffsetY
GeometryTemplate .WaterLevel
GeometryTemplate .WaveHeight
GeometryTemplate .WaveScale
GeometryTemplate .WorldSize
GeometryTemplate .YScale
Object
Object .Absoluteposition
Object .Create
Object .Rotation
Object .SetName
ObjectTemplate
ObjectTemplate .Create
ObjectTemplate .CreateNotInGrid
ObjectTemplate .Geometry
Shadow
Shadow .ShadowSamplingCullY
Terrain
Terrain .ShadowAmbient
Terrain .ShadowBorderFadeTime
Terrain .ShadowSamplingCullY
Water
Water .BaseTex
Water .BumpTex
Water .BumpTile
Water .EnvIntensity
Water .SpecularBumpmapFactor
Water .WaterAlphaDepth
Go to the All Properties
list , All Types list ,
CON file list , Class
list , or the Main scripting page .