Usage:
ObjectTemplate.RememberExcessInput
boolean
Argument values:
argument 1: |
1; most commonly 1
|
Description: Normally an object will stop at max/min rotation.
If this property is set to 1 (true), it means a delay will occur when returning
to the initial setting if the input exceeds the max/min rotation.
Related properties: SetAcceleration,
SetAutomaticReset, SetInputToPitch,
SetMaxRotation, SetMaxSpeed
Used in object types (and how often in each type): RotationalBundle
(3%), Wing (18%)
Used in a total of 29 .con files: Objects.con,
Physics.con
Parent directories of these .con files: objects/Vehicles, Bf1942/Levels
Example: (from objects/Vehicles/Air/Stuka/Physics.con)
rem *** StukaFlapTailLeft ***
ObjectTemplate.Create Wing StukaFlapTailLeft
ObjectTemplate.SetNetworkableInfo Stuka_wing_info
ObjectTemplate.Geometry Stuka_Flap_Tail_Left_M1
ObjectTemplate.SetMinRotation 0/-10/0
ObjectTemplate.SetMaxRotation 0/20/0
ObjectTemplate.SetMaxSpeed 0/60/0
ObjectTemplate.SetAcceleration 0/-60/0
ObjectTemplate.SetInputToPitch c_PIPitch
ObjectTemplate.SetAutomaticReset 1
ObjectTemplate.SetPositionOffset 0.5/0/0
ObjectTemplate.RememberExcessInput 1
ObjectTemplate.SetWingLift 0.5
ObjectTemplate.SetFlapLift 0.5
Go to the ObjectTemplate properties
list page, ObjectTemplate page,
All Properties list,
or Main scripting page.