VehicleIconPos Property [Vietnam]

Usage:
   ObjectTemplate.VehicleIconPos x/y

Argument values:

argument 1:    -15/70, 102/98, 15/70, 17/46, 30/45, 35/62, 36/41, 38/66, 40/76, 42/73, 46/79, 55/76, 55/94, 58/72, 60/80, 61/50, 62/77, 67/95, 70/70, 71/95, 75/92, 78/101, 80/90, 87/67, 89/91, 89/93, 93/91, 94/90, 96/77

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetVehicleIconPos.

Related properties: AddTemplate, GUIIndex, SetSoldierExitLocation, VehicleCategory

Used in object types (and how often in each type): PlayerControlObject (26%)

Used in a total of 35 .con files: Objects.con

Parent directories of these .con files: vietnamObjects/Vehicles, vietnamObjects/HandWeapons

Example: (from vietnamObjects/Vehicles/Air/Mi8Cargo/Objects.con)
   rem *** Mi8Cargo ***
   ObjectTemplate.Create PlayerControlObject Mi8Cargo
   ObjectTemplate.NetworkableInfo Mi8BodyInfo
   ObjectTemplate.SaveInSeparateFile 1
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.TimeToLiveAfterDeath 6
   ObjectTemplate.Drag 3
   ObjectTemplate.Mass 15000
   ObjectTemplate.InertiaModifier 1/1/1
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   ObjectTemplate.ExplosionRadius 12
   ObjectTemplate.ExplosionDamage 5
   ObjectTemplate.HasArmor 1
   ObjectTemplate.AngleMod 1
   ObjectTemplate.SpeedMod 0.1
   ObjectTemplate.Hitpoints 100
   ObjectTemplate.Maxhitpoints 100
   ObjectTemplate.Material 60
   ObjectTemplate.CriticalDamage 20
   ObjectTemplate.HpLostWhileCriticalDamage 2.5
   ObjectTemplate.ExplosionForceMod 15
   ObjectTemplate.HpLostWhileUpSideDown 10
   ObjectTemplate.HpLostWhileDamageFromWater 10
   ObjectTemplate.AddArmorEffect 75 em_StukaDamage 0/1.409/-0.05
   ObjectTemplate.AddArmorEffect 75 em_PlaneDamage 0/1.409/-0.05
   ObjectTemplate.AddArmorEffect 50 em_PlaneDamage 0/1.409/-0.05
   ObjectTemplate.AddArmorEffect 50 em_StukaDamage -0.942/0.433/0.4
   ObjectTemplate.AddArmorEffect 50 em_PlaneDamage -0.942/0.433/0.4
   ObjectTemplate.AddArmorEffect 35 em_PlaneDamage 0/1.409/-0.05
   ObjectTemplate.AddArmorEffect 35 em_PlaneDamage -0.942/0.44/0.4
   ObjectTemplate.AddArmorEffect 35 em_StukaDamage 0.942/0.44/0.4
   ObjectTemplate.AddArmorEffect 35 em_PlaneDamage 0.942/0.44/0.4
   ObjectTemplate.AddArmorEffect 20 e_StukaFire -0.942/0.44/0.437
   ObjectTemplate.AddArmorEffect 20 e_StukaFire 0.942/0.44/0.437
   ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/-1.158/0.94
   rem ObjectTemplate.addArmorEffect 0 e_scrapmetal_Mi8Cargo 0/0/0
   ObjectTemplate.AddArmorEffect -1 WaterWaterExplosion 0/0/0
   ObjectTemplate.DamageFromWater 1
   ObjectTemplate.AiTemplate Mi8Cargo
   ObjectTemplate.RegulatePitchInput c_PIPitch
   ObjectTemplate.RegulateYawInput c_PIYaw
   ObjectTemplate.RegulateRollInput c_PIRoll
   ObjectTemplate.RegulatePitch -0.09/0.5
   ObjectTemplate.RegulateYaw -0.065/0.5
   ObjectTemplate.RegulateRoll 0.2/0.3
   ObjectTemplate.RegulateVerticalPosInput c_PIThrottle
   ObjectTemplate.RegulateVerticalPos -0.4/0.9
   ObjectTemplate.MaxVertRegAngle 10
   ObjectTemplate.NoVertRegAngle 14
   rem -------------------------------------
   ObjectTemplate.AddTemplate lodMi8Cargo
   rem -------------------------------------
   ObjectTemplate.SetSoldierExitLocation -3/0/2.5 0/0/0
   ObjectTemplate.GUIIndex 108
   ObjectTemplate.VehicleIcon "Vehicle/icon_uh1assault.dds"
   ObjectTemplate.HasGyroScope 1
   ObjectTemplate.VehicleIconPos 94/90
   ObjectTemplate.NumberOfWeaponIcons 1
   ObjectTemplate.PrimaryAmmoIcon "Ammo/Icon_Cannon.tga"
   ObjectTemplate.PrimaryAmmoBar ABAmmoBarReloadBar
   ObjectTemplate.CrossHairType CHTNone
   ObjectTemplate.VehicleCategory VCAir
   ObjectTemplate.VehicleType VTFighter
   ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_huey_16x16.dds"


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.