The ObjectSpawner type allows you to spawn objects or vehicles in
a Battlefield map. Each ObjectSpawner object is then instantiated
and placed in each level by Object.Create
commands in the ObjectSpawns.con
file. A spawner allows you to pick an object for team 1 (Axis) or 2 (Allies)
depending on who has control over that spawn group. You can also have a spawn
point generate vehicles for only one side (this is done in Battle of the Bulge
for the windmill, for example; only the Allies get a tank).