Usage:
ObjectTemplate.SpawnDelayAtStart
boolean
Argument values:
argument 1: |
0; most commonly 0
|
Description: The amount of time that must pass before an object appears at a spawn point at the
beginning of a battle. Always set to 0 in Battlefield games, but could be used to delay
reinforcements in a battle.
Related properties: SpawnDelay
Used in object types (and how often in each type): ObjectSpawner (98%)
Used in a total of 141 .con files: Objectivespawnertemplates.con,
Objects.con, Objectspawntemplates.con,
Smallwar.con
Parent directories of these .con files: Bf1942/Levels, ai
Example: (from Bf1942/Levels/cassino/Ctf/ObjectSpawnTemplates.con)
ObjectTemplate.Create ObjectSpawner lighttankspawner
ObjectTemplate.SetObjectTemplate 2 M3Grant
ObjectTemplate.SetObjectTemplate 1 panzeriv
ObjectTemplate.SpawnDelay 60
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
Go to the ObjectTemplate properties
list page, ObjectTemplate page,
All Properties list,
or Main scripting page.