MaxAngleOfAttack Property [Vietnam]

Usage:
   ObjectTemplate.MaxAngleOfAttack number

Argument values:

argument 1:    range is 16 to 17; most commonly 17

Description: This property is used exclusively in Battlefield Vietnam.

Related properties: Acceleration, Accumulate, AttackSpeed, AutomaticReset, ConstantRpm, DecreaseAngleToZero, DefaultAngleOfAttack, Differential, EngineType, HasCollisionPhysics, HasResponsePhysics, HorizontalDampAngle, HorizontalSpeedMagnifier, InputToRoll, MaxRotation, MaxSpeed, MinRotation, NoPropellerEffectAtSpeed, PropRotAxis

Used in object types (and how often in each type): Engine (5%)

Used in a total of 6 .con files: Physics.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Air/UH1Transport/Physics.con)
   rem *** UH1 Main Engine ***
   ObjectTemplate.Create Engine UH1MainEngine
   ObjectTemplate.NetworkableInfo UH1_main_engine_info
   ObjectTemplate.LoadSoundScript Sounds/UH1_Engine.ssc
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   rem -------------------------------------
   ObjectTemplate.MinRotation 0/0/-150
   ObjectTemplate.MaxRotation 0/0/150
   ObjectTemplate.MaxSpeed 0/0/500
   ObjectTemplate.Acceleration 0/0/300
   ObjectTemplate.InputToRoll c_PIThrottle
   ObjectTemplate.PropRotAxis 0
   ObjectTemplate.HorizontalSpeedMagnifier 1.5
   ObjectTemplate.HorizontalDampAngle 35
   ObjectTemplate.MaxAngleOfAttack 17
   ObjectTemplate.DefaultAngleOfAttack 8
   ObjectTemplate.AttackSpeed 4
   ObjectTemplate.Accumulate 0
   ObjectTemplate.DecreaseAngleToZero 1
   ObjectTemplate.ConstantRpm 0
   rem * temporary param! *
   ObjectTemplate.AutomaticReset 1
   ObjectTemplate.EngineType c_ETHelicopter
   ObjectTemplate.Torque 180
   ObjectTemplate.Differential 40
   ObjectTemplate.NoPropellerEffectAtSpeed 1
   rem -------------------------------------
   ObjectTemplate.AddTemplate UH1_AssaultTopProp
   ObjectTemplate.SetPosition 0.018/0.099/2.208
   ObjectTemplate.SetRotation 0/90/0
   ObjectTemplate.AddTemplate UH1AssaultTurbulence


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