DetectionTime Property [Vietnam]

Usage:
   ObjectTemplate.DetectionTime number

Argument values:

argument 1:    12.0

Description: This property is used exclusively in Battlefield Vietnam.

Used in object types (and how often in each type): HandFireArms (2%)

Used in a total of 2 .con files: Objects.con

Parent directory of these .con files: vietnamObjects/HandWeapons

Example: (from vietnamObjects/HandWeapons/NVABinoculars/Objects.con)
   ObjectTemplate.Create HandFireArms NVABinoculars
   ObjectTemplate.MagType 2
   ObjectTemplate.NumOfMag -1
   ObjectTemplate.MagSize -1
   ObjectTemplate.FireOnce 1
   ObjectTemplate.AltFireOnce 1
   ObjectTemplate.Reloadtime 1.0
   ObjectTemplate.RoundOfFire 0.1
   ObjectTemplate.DetectionTime 12.0
   rem ObjectTemplate.setAsynchronyFire 1
   ObjectTemplate.SoldierCameraPosition 0/-0.03/0.2
   ObjectTemplate.ProjectileTemplate NVABinocularsProjectile
   ObjectTemplate.Projectile2Template NVABinocularsProjectile2
   ObjectTemplate.CreateSkeleton animations/NVABinoculars.ske
   ObjectTemplate.UseSkeletonPartAsMain base
   ObjectTemplate.ZoomFov 0.2
   ObjectTemplate.UseScope 1
   ObjectTemplate.FireInCameraDof 1
   ObjectTemplate.ProjectilePosition 0/0/2
   ObjectTemplate.GUIIndex 84
   ObjectTemplate.ScopeIcon "binocular.tga"
   ObjectTemplate.SightIcon "scout_ring_128x128.tga"
   ObjectTemplate.SniperSight 0
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.CreateSkeleton animations/NVABinoculars.ske
   ObjectTemplate.UseSkeletonPartAsMain Binoculars
   ObjectTemplate.AddTemplate NVaBinocularsLod
   rem ObjectTemplate.setHudAmmoType ATIconAndStrengthBar
   rem objectTemplate.ammoIcon "Ammo/Icon_grenadeallies_64x32.tga"
   rem objectTemplate.primaryAmmoIcon "Ammo/Icon_bullet.tga"
   ObjectTemplate.AmmoBar "Menu/hud/guage03empty.tga"
   ObjectTemplate.AmmoBarFill "Menu/hud/guage03full.tga"
   ObjectTemplate.AmmoBarSize 64
   ObjectTemplate.AmmoBarPosX 0
   ObjectTemplate.AmmoBarPosY -14
   ObjectTemplate.AmmoBarTextPosX -12
   ObjectTemplate.AmmoBarTextPosY -20


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.