3DS Max
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- Posts: 7
- Joined: Sun Feb 28, 2010 11:17 am
3DS Max
Hi,
Was wondering if someone here could convert some .max files I have to .3ds? I dont have 3DS Max so havent been able to convert them myself...
Thanks in advance
Was wondering if someone here could convert some .max files I have to .3ds? I dont have 3DS Max so havent been able to convert them myself...
Thanks in advance
- MR PINK BALLS
- Posts: 267
- Joined: Sun Oct 18, 2009 4:01 pm
Re: 3DS Max
sure,well,how many we talking about? ill do a few hit me up on xfire for host them here
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- Posts: 7
- Joined: Sun Feb 28, 2010 11:17 am
Re: 3DS Max
Have 7, but can drop that to 5 if you want.
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- Posts: 7
- Joined: Sun Feb 28, 2010 11:17 am
Re: 3DS Max
http://www.megaupload.com/?d=NRIF3BLE
Thanks Again
Thanks Again
- MR PINK BALLS
- Posts: 267
- Joined: Sun Oct 18, 2009 4:01 pm
Re: 3DS Max
Hey buddy I hate to break this to you,but,these models are extremely high poly,if you were planning on putting them in bf1942 you will experience bad performance and crashing,also these have been modeled,piece by piece,so they would have to be attached into one peice,which may cause blurring in the model,and you would have to attach the wheels with code.
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- Posts: 7
- Joined: Sun Feb 28, 2010 11:17 am
Re: 3DS Max
Wasnt planning on using them straight into the game. Would have to reduce polys to do that. First I will be trying to put them into Test Drive Unlimited, which needs the high poly stuff. If I can reduce them enough I might then put the into 1942.
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- Posts: 7
- Joined: Sun Feb 28, 2010 11:17 am
Re: 3DS Max
Earth to Pink Balls...do you copy?
- MR PINK BALLS
- Posts: 267
- Joined: Sun Oct 18, 2009 4:01 pm
Re: 3DS Max
Yea dude I tried I cant do it,The models are to high poly,keeps crashing my max.