EntryPoint Type
The EntryPoint object type is created by ObjectTemplate .Create .
This object is used with a PlayerControlObject to create points where players can enter
vehicles. A PlayerControlObject can have many entry points, so you can set exactly where
the person can enter depending on position.
Used in a total of 117 .con files: Objects.con
Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, objects/Soldiers, Bf1942/Levels
Example: (from objects/Vehicles/Land/M11-39/Objects.con)
beginrem
ObjectTemplate.create SimpleObject M11-39SmallCannon
ObjectTemplate.geometry m1139_mgun_d_m1
endrem
rem *** M11-39Entry ***
ObjectTemplate.Create EntryPoint M11-39Entry
ObjectTemplate.SetEntryRadius 4
Properties used with this type of object:
ObjectTemplate.Create
ObjectTemplate.EntryRadius
ObjectTemplate.Radius
ObjectTemplate.SetEntryRadius
Go to the ObjectTemplate type list page ,
ObjectTemplate page , All
Types list , Class list ,
CON file list , or Main
scripting page .