Usage:
ObjectTemplate.EntryRadius
number
Argument values:
argument 1: |
range is 1 to 6; most commonly 3
|
Description: This property is used exclusively in Battlefield Vietnam.
Equivalent to SetEntryRadius.
Used in object types (and how often in each type): EntryPoint (9%)
Used in a total of 8 .con files: Objects.con
Parent directories of these .con files: vietnamObjects/Vehicles, vietnamObjects/HandWeapons
Example: (from vietnamObjects/Vehicles/Sea/Tango/Objects.con)
rem ObjectTemplate.MinRotation 0/0/0
rem ObjectTemplate.MaxRotation 0/0/0
rem ObjectTemplate.MaxSpeed 0/0/0
rem ObjectTemplate.Acceleration 0/0/0
rem ObjectTemplate.InputToYaw c_PIMouseLookX
rem ObjectTemplate.InputToPitch c_PIMouseLookY
rem *** Tango_Entry ***
ObjectTemplate.Create EntryPoint Tango_Entry
ObjectTemplate.EntryRadius 5
Go to the ObjectTemplate properties
list page, ObjectTemplate page,
All Properties list,
or Main scripting page.