AnimatedBundle Type
The AnimatedBundle object type is created by ObjectTemplate .Create .
An animated bundle is an object that has an animation associated with it, e.g., a waving flag.
The geometry of the object does not necessarily have to be animated; for example, a tank track
is an animated bundle, though the only thing that changes are the (u,v) coordinates of the
track texture.
Used in a total of 206 .con files: Objects.con , Weapons.con
Parent directories of these .con files: objects/Vehicles, objects/Soldiers, objects/Items, objects/HandWeapons, Bf1942/Levels
Example: (from objects/Vehicles/Sea/Raft/Objects.con)
rem -------------------------------------
ObjectTemplate.Create AnimatedBundle DingyDriverRightHandDummy
ObjectTemplate.AddSkeletonIK Bip01_R_Hand -0.15/0.6/0.5 180/0/180
Properties used with this type of object:
ObjectTemplate.AddSkeletonIK
ObjectTemplate.AddTemplate
ObjectTemplate.BindToSkeletonPart
ObjectTemplate.Create
ObjectTemplate.CreateSkeleton
ObjectTemplate.Geometry
ObjectTemplate.HasDynamicShadow
ObjectTemplate.HasMobilePhysics
ObjectTemplate.LoadSoundScript
ObjectTemplate.Name
ObjectTemplate.SetAnimatedTextureSpeed
ObjectTemplate.SetAnimationState
ObjectTemplate.SetBoneOriginOffset
ObjectTemplate.SetPosition
ObjectTemplate.SetRotation
ObjectTemplate.UseAsBone
Go to the ObjectTemplate type list page ,
ObjectTemplate page , All
Types list , Class list ,
CON file list , or Main
scripting page .