Usage:
ObjectTemplate.SetFloatMinLift
number
Argument values:
argument 1: |
range is 0.8275 to 8; most commonly 6
|
Description: This property is set for ships in their Physics.con files. It sets the minimum lift a floater
can exert, compared to gravity (i.e., the speed at which a floater can drop). This value is
identical to SetFloatMaxLift for most ships except the submarine, which can indeed go up and
down. It is also set differently for the middle floater in the PT boats in the Philippines
battle, giving them a bounce.
Related properties: SetFloatMaxLift
Used in object types (and how often in each type): FloatingBundle (74%)
Used in a total of 23 .con files: Physics.con,
Weapons.con
Parent directories of these .con files: objects/Vehicles, Bf1942/Levels
Example: (from objects/Vehicles/Sea/Lcvp/Physics.con)
rem *** Lcvp_Floater ***
ObjectTemplate.Create FloatingBundle Lcvp_Floater
ObjectTemplate.SetHullHeight 2.8
ObjectTemplate.SetFloatMaxLift 6
ObjectTemplate.SetFloatMinLift 6
ObjectTemplate.SetSinkingSpeedMod 1
Go to the ObjectTemplate properties
list page, ObjectTemplate page,
All Properties list,
or Main scripting page.