Usage:
Game.MaxNrofPlayers
number
Argument values:
argument 1: |
range is 14 to 20; most commonly 16
|
This property is not a part of any defined type of object.
Used in a total of 40 .con files: Singleplayerallied.con,
Singleplayeraxis.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Bocage/SinglePlayerAxis.con)
run singleplayer/ControlPointTemplates
run singleplayer/SpawnpointManagerSettings
run singleplayer/SoldierSpawnTemplates
run singleplayer/SoldierSpawns
run singleplayer/ObjectSpawnTemplates
Game.SetNumberOfTickets 1 100
Game.SetNumberOfTickets 2 100
Game.SetTicketLostPerMin 1 15
Game.SetTicketLostPerMin 2 15
Game.MaxNrofPlayers 16
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run ai
run SinglePlayer/ObjectSpawns
run singleplayer/ControlPoints
rem *** Always spawn immediatly in singleplayer missions!
Game.TimeToNextWave 20
Go to the Game properties list page,
Game page, All
Properties list, or Main scripting
page.