by Diamondback » Sat Sep 19, 2015 11:10 pm
Yeah that would be pretty cool. But still I think fook did a great job creating that hole in the heightmap map object and I would definetly use a trick like that if I had more modeling knowledge to create tunnels and stuff in my maps.
I think that eventually we should try to migrate some of BFV''s features into BF1942, such as the advanced kit system, the tunnel system and the detailed foliage objects for forests. That would be pretty neat.
See my Strasbourg map project