WeaponFire Property

Usage:
   WeaponTemplate.WeaponFire name

Argument values:

argument 1:    PIAltFire, PIFire; most commonly PIFire

Used in a total of 111 .con files: Aitemplates.con, Weapons.con

Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, objects/HandWeapons, Bf1942/Levels

Example: (from objects/Vehicles/Land/AT25/Ai/Weapons.con)
   rem *** Add gun ***
   WeaponTemplate.Create AT25MainGun
   WeaponTemplate.Burst 1
   WeaponTemplate.Indirect 0
   WeaponTemplate.MinRange 2.0
   WeaponTemplate.MaxRange 250.0
   WeaponTemplate.WeaponActivate PINone
   WeaponTemplate.WeaponFire PIFire
   WeaponTemplate.SetStrength Infantery 11.0
   WeaponTemplate.SetStrength LightArmour 8.0
   WeaponTemplate.SetStrength HeavyArmour 4.0
   WeaponTemplate.SetStrength NavalArmour 0.0
   WeaponTemplate.SetStrength Submarine 0.0
   WeaponTemplate.SetStrength Air 1.0


Go to the WeaponTemplate properties list page, WeaponTemplate page, All Properties list, or Main scripting page.