Hook Type [Vietnam]
This type is used exclusively in Battlefield Vietnam.
The Hook object type is created by ObjectTemplate.Create.
This type is used to make a vehicle have a hook that a transport helicopter with a Winch can
use to transport it.
Used in a total of 8 .con files: Objects.con Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Sea/Tango/Objects.con)
ObjectTemplate.Create Hook TangoHook
ObjectTemplate.NetworkableInfo TangoHookInfo
ObjectTemplate.AttachRadius 2.2
ObjectTemplate.DrawAttachRadius 0
rem ObjectTemplate.increaseDragInAirFactor 2
rem ObjectTemplate.hasMobilePhysics 1
rem ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.HookWidth 3
ObjectTemplate.HookLength 3
ObjectTemplate.InputToRelease c_PIThrottle
Properties used with this type of object:
ObjectTemplate.AttachRadius
ObjectTemplate.Create
ObjectTemplate.DrawAttachRadius
ObjectTemplate.HasCollisionPhysics
ObjectTemplate.HasMobilePhysics
ObjectTemplate.HasResponsePhysics
ObjectTemplate.HookLength
ObjectTemplate.HookWidth
ObjectTemplate.InputToRelease
ObjectTemplate.NetworkableInfo
Go to the ObjectTemplate type list page,
ObjectTemplate page, All
Types list, Class list,
CON file list, or Main
scripting page.
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