Hook Type [Vietnam]

This type is used exclusively in Battlefield Vietnam. The Hook object type is created by ObjectTemplate.Create.

This type is used to make a vehicle have a hook that a transport helicopter with a Winch can use to transport it.

Used in a total of 8 .con files: Objects.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Sea/Tango/Objects.con)
   ObjectTemplate.Create Hook TangoHook
   ObjectTemplate.NetworkableInfo TangoHookInfo
   ObjectTemplate.AttachRadius 2.2
   ObjectTemplate.DrawAttachRadius 0
   rem ObjectTemplate.increaseDragInAirFactor 2
   rem ObjectTemplate.hasMobilePhysics 1
   rem ObjectTemplate.hasCollisionPhysics 1
   rem ObjectTemplate.hasResponsePhysics 1
   ObjectTemplate.HookWidth 3
   ObjectTemplate.HookLength 3
   ObjectTemplate.InputToRelease c_PIThrottle

Properties used with this type of object:
   ObjectTemplate.AttachRadius
   ObjectTemplate.Create
   ObjectTemplate.DrawAttachRadius
   ObjectTemplate.HasCollisionPhysics
   ObjectTemplate.HasMobilePhysics
   ObjectTemplate.HasResponsePhysics
   ObjectTemplate.HookLength
   ObjectTemplate.HookWidth
   ObjectTemplate.InputToRelease
   ObjectTemplate.NetworkableInfo


Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.