#1,does anyone know of a way to make a weapon fire 2 time per trigger pull 1 shot on trigger pull and 1 shot on release?
#2,Does anyone know of a way to replace the right click,which would normally be zoom,with a animation,I want to make it so When I right click He leans to the side to look around corners.??
#3,In DC REALISM mod they made 2 weapons share 1 magazine,they had it set up were you can hit 3 and u get a semi m16,your hit 4 and u have a 3 round burst m16,do you know how they accomplished this?
CSM Custom mod ofcourse.
3 Very pondering questions
- MR PINK BALLS
- Posts: 267
- Joined: Sun Oct 18, 2009 4:01 pm
- MR PINK BALLS
- Posts: 267
- Joined: Sun Oct 18, 2009 4:01 pm
Re: 3 Very pondering questions
Doesent IS 82 do the flip off thing on right click? thats pretty much what im doing but a different animation.Also downloading forgotten hope,on word of #3 being used on the BAR
Re: 3 Very pondering questions
dunno if this may work?MR PINK BALLS wrote: #3,In DC REALISM mod they made 2 weapons share 1 magazine,they had it set up were you can hit 3 and u get a semi m16,your hit 4 and u have a 3 round burst m16,do you know how they accomplished this?
Code: Select all
ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0
ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0
ObjectTemplate.setAsynchronyFire 1
Code: Select all
burstFrequency
- Marshall_Nord
- Posts: 33
- Joined: Wed Feb 10, 2010 10:13 pm
- Contact:
Re: 3 Very pondering questions
MR PINK BALLS wrote:#3,In DC REALISM mod they made 2 weapons share 1 magazine,they had it set up were you can hit 3 and u get a semi m16,your hit 4 and u have a 3 round burst m16,do you know how they accomplished this?
Code: Select all
ObjectTemplate.WeaponLink
Linking forces the weapons to share the same magazine, preventing each weapon from having its own magazine amounts.
- (First Weapon)
ObjectTemplate.create HandFireArms Dragunov
...
ObjectTemplate.itemIndex 3
...
(Second Weapon)
ObjectTemplate.create HandFireArms DragunovX2
...
ObjectTemplate.itemIndex 4
...
ObjectTemplate.WeaponLink 3 (this links back to the first)
(Third Weapon)
ObjectTemplate.create HandFireArms DragunovX3
...
ObjectTemplate.itemIndex 5
...
ObjectTemplate.WeaponLink 3 (this links back to the first)
- MR PINK BALLS
- Posts: 267
- Joined: Sun Oct 18, 2009 4:01 pm
Re: 3 Very pondering questions
Freaking awesome,this will add much to the gameplay,Im making it so the guy has a left hand and right hand weapon,and uses the right click to look around corners.Thanks a ton