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bc42 for xpacks

Posted: Wed Oct 11, 2023 12:07 am
by jdc527
Hi, is it possible to set bc42 to read the xpacks as target locations for static objects, factions, etc? Specifically to make a mod for say, secret weapons in the secret weapons mod folder?

Re: bc42 for xpacks

Posted: Thu Oct 26, 2023 4:56 am
by Diamondback
jdc527 wrote: Wed Oct 11, 2023 12:07 am Hi, is it possible to set bc42 to read the xpacks as target locations for static objects, factions, etc? Specifically to make a mod for say, secret weapons in the secret weapons mod folder?
Yes, you need to create XPack2.cfg and XPack2.lst files to point BC to where you have your XPack mod files. It involves extracting and repacking your expansion archives.

I’ve done it in the past to create new levels for SW or RTR, but I was never able to edit existing expansion maps since they are copyrighted.

Re: bc42 for xpacks

Posted: Sat Oct 28, 2023 11:47 pm
by jdc527
Thanks. I'll try it out and reach back if any issues come up.
One question for the extracting, is that so I can pull all the sm/rs files and other required things? OR am I missing it entirely?