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3DS Max

Posted: Sun Feb 28, 2010 11:20 am
by Lambo Llama
Hi,
Was wondering if someone here could convert some .max files I have to .3ds? I dont have 3DS Max so havent been able to convert them myself...
Thanks in advance :)

Re: 3DS Max

Posted: Mon Mar 01, 2010 2:20 am
by MR PINK BALLS
sure,well,how many we talking about? ill do a few hit me up on xfire for host them here

Re: 3DS Max

Posted: Wed Mar 03, 2010 11:10 am
by Lambo Llama
Have 7, but can drop that to 5 if you want.

Re: 3DS Max

Posted: Wed Mar 03, 2010 7:12 pm
by MR PINK BALLS
7 is fine

Re: 3DS Max

Posted: Thu Mar 04, 2010 3:10 pm
by Lambo Llama

Re: 3DS Max

Posted: Thu Mar 04, 2010 5:28 pm
by MR PINK BALLS
Hey buddy I hate to break this to you,but,these models are extremely high poly,if you were planning on putting them in bf1942 you will experience bad performance and crashing,also these have been modeled,piece by piece,so they would have to be attached into one peice,which may cause blurring in the model,and you would have to attach the wheels with code.

Re: 3DS Max

Posted: Fri Mar 05, 2010 10:20 am
by Lambo Llama
Wasnt planning on using them straight into the game. Would have to reduce polys to do that. First I will be trying to put them into Test Drive Unlimited, which needs the high poly stuff. If I can reduce them enough I might then put the into 1942. ;)

Re: 3DS Max

Posted: Fri Mar 12, 2010 12:31 pm
by Lambo Llama
Earth to Pink Balls...do you copy? :?

Mork - calling Orson

Posted: Fri Mar 12, 2010 1:09 pm
by freddy

Re: 3DS Max

Posted: Fri Mar 12, 2010 10:30 pm
by MR PINK BALLS
Yea dude I tried I cant do it,The models are to high poly,keeps crashing my max.