Patching animations.rfa

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yanapa
Posts: 10
Joined: Thu May 06, 2010 8:13 pm

Patching animations.rfa

Post by yanapa »

Hi,

I'm trying to add the soldier sprint code to only one map but puting it in the init.con of the map doesn't work.
So I tried to add it in a patched animations.rfa of the DC_Final mod but apparently "animations_001.rfa" is not read by bf1942 at launch.
Any idea on this? why _00x patching is not working on this ?

Sprint code:
viewtopic.php?f=43&t=20
Last edited by yanapa on Wed Feb 09, 2011 8:28 pm, edited 1 time in total.
Jeronimo
Posts: 196
Joined: Sun Dec 27, 2009 8:55 pm
Location: Germany
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Re: Patching animations.rfa

Post by Jeronimo »

Patching doesn't work with the objects.rfa either, guess it's the same with animations.rfa ... :?
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freddy
Posts: 1267
Joined: Sun Oct 18, 2009 4:58 pm

Post by freddy »

i have had it working in ObjectSpawnTemplates.con
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