Page 1 of 1

Sound values.

Posted: Tue Oct 05, 2010 6:21 pm
by dracolion
I need to know the meaning of the values taken by parameters in the files. Ssc determining the audio properties of an object. I ask for help with this because there are parts confusing and BF does not behave like other programs in this regard.

What each thing or how it works, I put in this example:

Code: Select all

load @ROOT/Sound/@RTD/shermhirpm.wav
loop
minDistance 8
relativePosition .3/.4/.5
priority 9
*** Engine start ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param 0.2
param 1.1
param 0
param 1
endEffect

*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Linear
param 0.65
param 0.2
endEffect

*** Engine Volume ***
beginEffect
controlDestination Volume
controlSource Default
envelope Ramp
param 0
param 1
param 0
param 1
endEffect

What most interests me is how I set the ramp, pitch and volume, and if you have more information from other commands.

Thx !

Re: Sound values.

Posted: Thu Oct 07, 2010 1:30 am
by dracolion
Any idea?

Re: Sound values.

Posted: Thu Oct 07, 2010 5:18 pm
by Swaffy
All I really messed with in the past were the "minDistance."