Sound values.
Posted: Tue Oct 05, 2010 6:21 pm
I need to know the meaning of the values taken by parameters in the files. Ssc determining the audio properties of an object. I ask for help with this because there are parts confusing and BF does not behave like other programs in this regard.
What each thing or how it works, I put in this example:
What most interests me is how I set the ramp, pitch and volume, and if you have more information from other commands.
Thx !
What each thing or how it works, I put in this example:
Code: Select all
load @ROOT/Sound/@RTD/shermhirpm.wav
loop
minDistance 8
relativePosition .3/.4/.5
priority 9
*** Engine start ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param 0.2
param 1.1
param 0
param 1
endEffect
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Default
envelope Linear
param 0.65
param 0.2
endEffect
*** Engine Volume ***
beginEffect
controlDestination Volume
controlSource Default
envelope Ramp
param 0
param 1
param 0
param 1
endEffect
Thx !