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3ds max reset xyz axis

Posted: Thu Jun 03, 2010 12:41 pm
by ike
hi - im again with a litle prob...

after some scaling and detaching and attaching the origin 0 point of the model is moved. In the bc42 and in max, the static is hanginĀ“20 meters in the air. how can i reset the xyz to the model? i selected one of the objects and the 0 Point is far away, if you select the boundle - its in the middle..hmm

http://s10.directupload.net/file/d/2179 ... 9c_jpg.htm

http://s3.directupload.net/file/d/2179/qla7v9en_jpg.htm

Re: 3ds max reset xyz axis

Posted: Thu Jun 03, 2010 1:25 pm
by Kuyong_Chuin
ike wrote:hi - im again with a litle prob...

after some scaling and detaching and attaching the origin 0 point of the model is moved. In the bc42 and in max, the static is hanginĀ“20 meters in the air. how can i reset the xyz to the model? i selected one of the objects and the 0 Point is far away, if you select the boundle - its in the middle..hmm

http://s10.directupload.net/file/d/2179 ... 9c_jpg.htm

http://s3.directupload.net/file/d/2179/qla7v9en_jpg.htm
If I am understanding your question do the following- Click on your Hierarchy tab (looks like a box with 3 smaller boxes under it with lines going to the smaller boxes) at the upper right side of your screen. Then click Affect pivot only. then ether move the pivot to where you want it manually using the move key and your mouse or you can click the center to object if that is better for you. After you get it where you want it unclick the button affect pivot only and go back to what your were doing.

Re: 3ds max reset xyz axis

Posted: Thu Jun 03, 2010 2:35 pm
by ike
many thanks again! really like this forums here - every answer is THE help. :D

Re: 3ds max reset xyz axis

Posted: Thu Jun 03, 2010 3:36 pm
by Kuyong_Chuin
ike wrote:many thanks again! really like this forums here - every answer is THE help. :D
You are welcome I've been using 3ds Max 6, 7, and 8 for almost 6 years now so questions like that one are easy for me. :lol:
If you realy want to learn max get a copy of the 3DS Max Bible in the version you are using it really helps. But then again I also have the books I used in college here too if I need them and other reference materials for use in Max. I'll see if I can put together some from the stuff I have here for you guys. Now finding out the correct setting to export them for this game I am still learning that myself. :roll:

Re: 3ds max reset xyz axis

Posted: Fri Jun 04, 2010 11:15 am
by mikex222
ike wrote:many thanks again! really like this forums here - every answer is THE help. :D
lol thats funny... only others get help... i never lol :mrgreen:

Re: 3ds max reset xyz axis

Posted: Fri Jun 04, 2010 12:02 pm
by Kuyong_Chuin
mikex222 wrote:
ike wrote:many thanks again! really like this forums here - every answer is THE help. :D
lol thats funny... only others get help... i never lol :mrgreen:
You have not asked me for any help. Or I would help if I can. :lol:

Re: 3ds max reset xyz axis

Posted: Fri Jun 04, 2010 11:38 pm
by mikex222
Kuyong_Chuin wrote:
mikex222 wrote:
ike wrote:many thanks again! really like this forums here - every answer is THE help. :D
lol thats funny... only others get help... i never lol :mrgreen:
You have not asked me for any help. Or I would help if I can. :lol:
lol... its just when ever i post something needing help... either nobody answers or it doesn't help any way lol...
nvm :lol: