Counter Clockwise Rotational Bundles?
Posted: Thu Mar 11, 2021 9:43 am
Hello! I have an object which uses the rotational bundle code from the seagulls in DC:
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ObjectTemplate.create Bundle SSN_Rotational
ObjectTemplate.geometry Nothinghere
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.cullRadiusScale 0.42
ObjectTemplate.aiTemplate SSN_RotationalAI
ObjectTemplate.addTemplate SSN_Rotational_rotating
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.create RotationalBundle SSN_Rotational_rotating
ObjectTemplate.geometry SSN_Rotational
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 1.0/0/0
ObjectTemplate.setAcceleration 1.0/0/0
ObjectTemplate.setContinousRotationSpeed 1.0/0/0
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This makes the object rotate clockwise. However, I want it to rotate counter clockwise. I've tried changing the MaxSpeed, Acceleration, and ContinuousRotationSpeed values to -1.0/0/0, but that doesn't seem to work, the object still rotates clockwise. Any ideas on how to solve this?
-Regards, Jimbo
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ObjectTemplate.create Bundle SSN_Rotational
ObjectTemplate.geometry Nothinghere
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.cullRadiusScale 0.42
ObjectTemplate.aiTemplate SSN_RotationalAI
ObjectTemplate.addTemplate SSN_Rotational_rotating
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.create RotationalBundle SSN_Rotational_rotating
ObjectTemplate.geometry SSN_Rotational
ObjectTemplate.setHasCollisionPhysics 0
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 1.0/0/0
ObjectTemplate.setAcceleration 1.0/0/0
ObjectTemplate.setContinousRotationSpeed 1.0/0/0
=================================================
This makes the object rotate clockwise. However, I want it to rotate counter clockwise. I've tried changing the MaxSpeed, Acceleration, and ContinuousRotationSpeed values to -1.0/0/0, but that doesn't seem to work, the object still rotates clockwise. Any ideas on how to solve this?
-Regards, Jimbo