7 or more players in vehicle

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vatnik
Posts: 2
Joined: Tue Jan 14, 2020 11:38 am

7 or more players in vehicle

Post by vatnik »

How to overcome the limit of 6 players in vehicles?
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buschhans
Posts: 338
Joined: Wed Jul 18, 2012 12:50 pm

Re: 7 or more players in vehicle

Post by buschhans »

Interesting question. On the German transportation airplane by the Crete 1941 FH-Mod map, there seems an airplane what Transport more than 6 soldiers. On the sea battle ships there are more than 6 positions possible too. But they are not all enter on the screen viewable.
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vatnik
Posts: 2
Joined: Tue Jan 14, 2020 11:38 am

Re: 7 or more players in vehicle

Post by vatnik »

I understood how to unlock the 7th seat in vehicles. The necessary lines are wrote in the init.con file in the game.rfa archive in the FHSW mod. But for some reason 8th place cannot be unlocked in the same way
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Swaffy
Posts: 1715
Joined: Sun Aug 29, 2010 9:25 pm
Location: Cibolo, Texas

Re: 7 or more players in vehicle

Post by Swaffy »

Some people will create a 2nd PCO and attach it to the "parent" PCO using an object spawner with holdObject attribute
The parent PCO doesn't have an engine, only mobile physics so it can move

ObjectTemplate.create ObjectSpawner FletcherLcvpSpawner
...
ObjectTemplate.holdObject 1

this allows 6 people per PCO
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