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Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 3:13 pm
by TNT
Hey, I Herd Of This Thing That Ships Stey On Sky with out falling i have the pos & ros so i wanna make a some ships carrirs cars on sky with put falling os there something that make it hold or it some thing idk please help

thank you

Re: Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 3:57 pm
by TNT
please move this post to battlefield 1942 dusscion

Re: Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 5:31 pm
by freddy
put this on the spawner

Code: Select all

ObjectTemplate.holdObject 1

Re: Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 5:32 pm
by MR PINK BALLS
Dude,www.babelfish.com

We cant understand encrypted lost languages.

ObjectTeamplate.HoldObject 1

EDIT:BAH U BEAT ME

Re: Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 6:14 pm
by Apache Thunder
Topic along with a few others moved to modding discusion. No need to clutter up General Chat with modding discussion. :P

Re: Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 7:43 pm
by TNT
thanks so i just put:

Code: Select all

ObjectTemplate.holdObject 1
on where?

Code: Select all

objectspawnteamplate.con?

Re: Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 8:07 pm
by [Sasha]
You would put it in the OST.con, and the code would look like this:

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ObjectTemplate.create ObjectSpawner m110Spawner
ObjectTemplate.setObjectTemplate 2 m110
ObjectTemplate.SpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.holdObject 1

Re: Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 8:28 pm
by TNT
so it would look like this if i put it on a car:

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ObjectTemplate.create ObjectSpawner willy
ObjectTemplate.setObjectTemplate 2 willy
ObjectTemplate.SpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.holdObject 1

Re: Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 8:33 pm
by [Sasha]
TNT wrote:so it would look like this if i put it on a car:

Code: Select all

ObjectTemplate.create ObjectSpawner willy
ObjectTemplate.setObjectTemplate 2 willy
ObjectTemplate.SpawnDelay 30
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.holdObject 1

Yes, that will work.

Re: Carrirs/Ships/Cars Flolt On Sky?

Posted: Tue Feb 23, 2010 8:39 pm
by TNT
ok thanks