What does this script actually do?
Posted: Thu Nov 26, 2015 6:35 am
Hello Folks,
I have searched far and wide on the net regarding this question before asking on the forums. Everyone says that for modding purposes, the game.customGameFlushArchives script in the init.con file of a mod, should be set to 0 (False), but no one speaks of what the script actually does if set to 1 (True). Does anyone know? If you do know, please share it with me, just so that I know that running a mini-mod, reading off of other mods, doesn't require me to have it set to True lol.
Thank You,
Josh
Professor Smith
I have searched far and wide on the net regarding this question before asking on the forums. Everyone says that for modding purposes, the game.customGameFlushArchives script in the init.con file of a mod, should be set to 0 (False), but no one speaks of what the script actually does if set to 1 (True). Does anyone know? If you do know, please share it with me, just so that I know that running a mini-mod, reading off of other mods, doesn't require me to have it set to True lol.
Thank You,
Josh
Professor Smith