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Can only mod Midway??

Posted: Sun Nov 25, 2012 10:38 am
by rydal
Hello again
I modded Midway 1942 and that mod works fine but when i try to mod El alamein 1942 the server crash.
I tryed just to open the El_Alamein.rfa and then pack it to El_Alamein_004.rfa but then i can not load on to the server, my game crash after 3/4 of loading scale.

What did i miss?

Re: Can only mod Midway??

Posted: Sun Nov 25, 2012 5:49 pm
by Diamondback
Tell us exactly what you have modified in your patched file and we might be able to give you a lead.

When you packed your patch file, you have to make sure the number is not overwritten by a bigger number in the extension (for example, _005). Making the extension _999 eliminates this problem.

Re: Can only mod Midway??

Posted: Sun Nov 25, 2012 8:49 pm
by rydal
ok
But i found a way to mod el al but im not allowed to change the name at all (El_Alamein.rfa to El_Alamein_005.rfa will not work)

Re: Can only mod Midway??

Posted: Mon Nov 26, 2012 8:21 am
by rydal
Hello

Now to next problem....
Im modding Origin v1.612 El al 1942
Forward nitro works fine but when i add the reverse nitro the server crash.

rem *-----------------------------------------------------------------------------*forwardnitro

ObjectTemplate.Active WillyComplex
ObjectTemplate.addTemplate KatyushaRocket_Engine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.Active KatyushaRocket_Engine
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setInputToRoll c_PIAltFire
ObjectTemplate.setEngineType c_ETPlane
ObjectTemplate.setMaxSpeed 0/0/100000
ObjectTemplate.setAcceleration 0/0/100000
ObjectTemplate.setTorque 50.0
ObjectTemplate.setDifferential 30.0

rem *-----------------------------------------------------------------------------*forwardnitro

ObjectTemplate.Active KubelwagenComplex
ObjectTemplate.addTemplate KatyushaRocket_Engine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.Active KatyushaRocket_Engine
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setInputToRoll c_PIAltFire
ObjectTemplate.setEngineType c_ETPlane
ObjectTemplate.setMaxSpeed 0/0/100000
ObjectTemplate.setAcceleration 0/0/100000
ObjectTemplate.setTorque 50.0
ObjectTemplate.setDifferential 30.0

rem-------------------------------------------------------------------------------------backnitro

ObjectTemplate.Active WillyComplex
ObjectTemplate.addTemplate DaihatsuEngine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.Active DaihatsuEngine
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setInputToRoll c_PIFire
ObjectTemplate.setEngineType c_ETPlane
ObjectTemplate.setMaxSpeed 0/0/100000
ObjectTemplate.setAcceleration 0/0/100000
ObjectTemplate.setTorque 50.0
ObjectTemplate.setDifferential 30.0

rem-------------------------------------------------------------------------------------backnitro

ObjectTemplate.Active KubelwagenComplex
ObjectTemplate.addTemplate DaihatsuEngine
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.setRotation 180/0/0

ObjectTemplate.Active DaihatsuEngine
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setInputToRoll c_PIFire
ObjectTemplate.setEngineType c_ETPlane
ObjectTemplate.setMaxSpeed 0/0/100000
ObjectTemplate.setAcceleration 0/0/100000
ObjectTemplate.setTorque 50.0
ObjectTemplate.setDifferential 30.0

Re: Can only mod Midway??

Posted: Mon Nov 26, 2012 3:41 pm
by Diamondback
rydal wrote:ok
But i found a way to mod el al but im not allowed to change the name at all (El_Alamein.rfa to El_Alamein_005.rfa will not work)
It will work, as I said you have to make sure your patched file is the highest number in the extension (_xxx) before the RFA file extension. If it's not, then the changes you have made to your map will be overwritten by a patch with a higher number than yours.

Re: Can only mod Midway??

Posted: Mon Nov 26, 2012 4:54 pm
by rydal
Classical Modder wrote:
rydal wrote:ok
But i found a way to mod el al but im not allowed to change the name at all (El_Alamein.rfa to El_Alamein_005.rfa will not work)
It will work, as I said you have to make sure your patched file is the highest number in the extension (_xxx) before the RFA file extension. If it's not, then the changes you have made to your map will be overwritten by a patch with a higher number than yours.

There is 3 friles original on el al 1942 origin.

El_Alamein.rfa
El_Alamein_000.rfa
El_Alamein_003.rfa

when i try to save the modded file to El_Alamein_004.rfa the server will crash.

If i overwrite the El_Alamein.rfa it works.

Re: Can only mod Midway??

Posted: Mon Nov 26, 2012 6:11 pm
by Swaffy
rydal wrote:El_Alamein.rfa
El_Alamein_000.rfa
El_Alamein_003.rfa
Try making your file name "El_Alamein_999".

Re: Can only mod Midway??

Posted: Mon Nov 26, 2012 7:18 pm
by freddy
rydal wrote: If i overwrite the El_Alamein.rfa it works.
Thats propably because the code gets overwritten by one of the _00x patches and the error ceases to exist.


The DaihatsuEngine has network.info so if you want to use it SSM for nitro you have to rem out the netinfo in objects.con