so many possibilities.. lol!
So, whilst preparing Berlin it occurred to me that it would be great to have complete max files for the for all original maps
So is your Berlin totally standard? I thought I might as well render lightmaps for all the sandbags, barrels, fences etc too. Even on the brink of including bump maps.
Care to share the scene?

(Actually.. or do you have a decent max file with all objects now I guess? I got one from the FH modding tools kit but it seems the lmchannels are fookt.. :/)
I realise it’s a lot of work but can now see that we are probably going to do these maps gradually anyway so would be great to start a resource. also, I should take a look at your conversion.. not tried it. interior lights sounds good.
I am trying so many different lighting options etc. and have some thoughts on the animated swinging light too but just using bik.
Yes, just animated the detail map.. There are a lot of options there too. I did some low poly grass tufts and rendered shadows to the detail map.. can then lay the grass models over the map and the high res shadows bring it to life.
Vehicles would be great to add to this.. rain down the sides of walls..
Perhaps we can just tune up Berlin until it's the real BF HD mod?

No rush though heheh