1st Person Guns

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Swaffy
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1st Person Guns

Post by Swaffy »

Guns, when seen in the 1st person view, look like they're short and fat.
Is there some kind of setting I can change that changes this? I'd like them to not have this ... warp or whatever it's called.

My M1 Garand and some other rifles look like they're as short as an M1 Carbine rifle.
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hipnox
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Re: 1st Person Guns

Post by hipnox »

FOV related? you could try to change the soldier camera position
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Apache Thunder
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Re: 1st Person Guns

Post by Apache Thunder »

You can change the FOV setting for soldiers. Go to the CommonSoldierData.inc file in the soldiers/common folder of objects.rfa and look for this line:

Code: Select all

ObjectTemplate.set1pFov 0.47
Change it to something like this:

Code: Select all

ObjectTemplate.set1pFov 0.7
Higher numbers will mean thinner guns. This will affect only the 1st person view of soldiers. ;)
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Swaffy
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Re: 1st Person Guns

Post by Swaffy »

Thanks, I'll mess around with it and see what I can do.

Yeah, it works:

Image
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Psycho
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Re: 1st Person Guns

Post by Psycho »

Apache Thunder wrote:You can change the FOV setting for soldiers. Go to the CommonSoldierData.inc file in the soldiers/common folder of objects.rfa and look for this line:

Code: Select all

ObjectTemplate.set1pFov 0.47
Change it to something like this:

Code: Select all

ObjectTemplate.set1pFov 0.7
Higher numbers will mean thinner guns. This will affect only the 1st person view of soldiers. ;)

That fov setting only affects the weapon I suppose?
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Swaffy
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Re: 1st Person Guns

Post by Swaffy »

Psycho wrote:That fov setting only affects the weapon I suppose?
Yes, just the weapon.
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Apache Thunder
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Re: 1st Person Guns

Post by Apache Thunder »

Higher numbers will begin to impact other things you see from 1p view. Not just the weapons. But with small changes things beyond your weapons like buildings/tanks and stuff won't have any noticeable change.
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