My version of bc42 2.1 keeps corrupting any map I make when I add custom objects or objects from mods like RtR and one of the buildings from bg42. This doesn't happen with my other pc, but the Menu/init.con gets corrupted and sometimes the heightmap.raw. Any ideas what could cause this?
For reference my directory structure is correct, con files are written correctly, etc. This is concerning and annoying because I've had to scrap this map project 4x now. Making a village cqb map based on the village from BF1 St. Quentin Scar, and I'm getting close but this is getting old now. ED42 also doesn't work on this machine.
Thx for any ideas

-- Fuzzy