Cool!
But th only object i'm trying to create Lightmaps for right now is the "Hut_m1" Which is a bf Vanilla object. Wouldn't the samples already be crated for it?
BC42 Crashes on object lightmap
Re: BC42 Crashes on object lightmap
Walk quietly and carry a sniper rifle
- Apache Thunder
- Posts: 1210
- Joined: Mon Oct 19, 2009 2:48 am
- Location: Levelland Texas, USA
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Re: BC42 Crashes on object lightmap
Most vanilla objects do. But they don't come with the game. I think they come with the MDT Tools. It's been so long since i've used samples, that I forgot where one would find the official samples for the vanilla objects. ![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
![Image](http://www.battlefieldsingleplayer.com/apachethunder/Images/other/MeowsticFemaleOptimized.gif)
![Image](http://www.battlefieldsingleplayer.com/apachethunder/Images/other/DivaMikuDance.gif)
![Image](http://www.battlefieldsingleplayer.com/apachethunder/Images/other/MeowsticOptimized.gif)
I have cameras in your head!
Re: BC42 Crashes on object lightmap
I DID IT
!!!
I just created a .samples for all the objects in the map, repacked the Standardmesh.rfa with them in it, And Battlecraft worked! Just like a charm![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Thank you all![Smile :)](./images/smilies/icon_e_smile.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
I just created a .samples for all the objects in the map, repacked the Standardmesh.rfa with them in it, And Battlecraft worked! Just like a charm
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Thank you all
![Smile :)](./images/smilies/icon_e_smile.gif)
Walk quietly and carry a sniper rifle