Battlefield242 for BF1942...
Posted: Thu Nov 05, 2009 12:19 am
I finally finished uploading this mod and can now post it.
This mod brings several BF2 vehicles and maps to BF1942! I converted 6 or 7 BF2 vehicles and 10 BF2 trees for Highway Tampa, including a couple BF2 statics. (Helo pad and a couple buildings in Highway Tampa)
I didn't create this mod. Sting and Blacknife did.
But I fixed a ton of bugs and converted vehicles straight from BF2 to enhance the mod. This mod uses a lot of stuff from existing BF1942 mods, but it's the menu system that sets this mod apart from the rest. The HUD and menu look really dam close to how it looks in BF2 and I made a few tweaks (added a bit of transparency to ingame HUD to more closely match BF2 for example) to make it look even better.
I added one new map: Highway Tampa. The BF2 trees look really good on this map.
Check the readme included with the mod for full changelog.
Here's some videos I made of the mod:
Theatrical Preview:
http://www.youtube.com/watch?v=fUWoDv6rrQ4
Older Preview:
http://www.youtube.com/watch?v=r2ijI1R9zwk
Vehicle Showcase: (6+ minute video showing ALL the BF2 vehicles that I converted to this mod. The UAV isn't shown because I forgot to record footage of it. )
http://www.youtube.com/watch?v=tytM7GmOG64
Short Video showing off vehicle drop system:
http://www.youtube.com/watch?v=y7xlHrsVbYo
UPDATE:
New version uploaded! This time as one file, so you don't have to worry about multipart installers anymore:
Version 1.5b:
BF242_v1_5b.rar
New version includes a few fixes. Faster supply drop UAV and a new map.
Please note that new file host renamed the file. But at the moment it's better then having to split it into parts!
This is the full installer. Please uninstall any previous version you might have prior to installing this for best results.
Hope you enjoy this mod.
Also note, that most conquest maps will crash when hosted on a multiplayer server for reasons I cannot find. It is not a debuggable crash sadly. But COOP should be more stable in multiplayer. SinglePlayer is 100% stable.
UPDATE:
Updated to version 1.5b which includes a few bug fixes and the new ragdoll death animations I have made.
Now on a new file host that I have been using for my other mods and content and should be much better then the old ones which have stopped working.
This mod brings several BF2 vehicles and maps to BF1942! I converted 6 or 7 BF2 vehicles and 10 BF2 trees for Highway Tampa, including a couple BF2 statics. (Helo pad and a couple buildings in Highway Tampa)
I didn't create this mod. Sting and Blacknife did.
But I fixed a ton of bugs and converted vehicles straight from BF2 to enhance the mod. This mod uses a lot of stuff from existing BF1942 mods, but it's the menu system that sets this mod apart from the rest. The HUD and menu look really dam close to how it looks in BF2 and I made a few tweaks (added a bit of transparency to ingame HUD to more closely match BF2 for example) to make it look even better.
I added one new map: Highway Tampa. The BF2 trees look really good on this map.
Check the readme included with the mod for full changelog.
Here's some videos I made of the mod:
Theatrical Preview:
http://www.youtube.com/watch?v=fUWoDv6rrQ4
Older Preview:
http://www.youtube.com/watch?v=r2ijI1R9zwk
Vehicle Showcase: (6+ minute video showing ALL the BF2 vehicles that I converted to this mod. The UAV isn't shown because I forgot to record footage of it. )
http://www.youtube.com/watch?v=tytM7GmOG64
Short Video showing off vehicle drop system:
http://www.youtube.com/watch?v=y7xlHrsVbYo
UPDATE:
New version uploaded! This time as one file, so you don't have to worry about multipart installers anymore:
Version 1.5b:
BF242_v1_5b.rar
New version includes a few fixes. Faster supply drop UAV and a new map.
Please note that new file host renamed the file. But at the moment it's better then having to split it into parts!
This is the full installer. Please uninstall any previous version you might have prior to installing this for best results.
Hope you enjoy this mod.
Also note, that most conquest maps will crash when hosted on a multiplayer server for reasons I cannot find. It is not a debuggable crash sadly. But COOP should be more stable in multiplayer. SinglePlayer is 100% stable.
UPDATE:
Updated to version 1.5b which includes a few bug fixes and the new ragdoll death animations I have made.
Now on a new file host that I have been using for my other mods and content and should be much better then the old ones which have stopped working.