Search found 174 matches

by Skull Kid
Sun Oct 07, 2012 6:46 pm
Forum: 1942 Modding Discussion
Topic: BF1942 model in gmax
Replies: 6
Views: 9115

Re: BF1942 model in gmax

Bump

I'm inside 3ds Max 7 in Windows 7 right now, onto this little problem again... so, does anybody here know how to inport the full model into 3ds Max?
by Skull Kid
Sat Aug 11, 2012 7:32 pm
Forum: 1942 Modding Discussion
Topic: Exporting BF42 Models
Replies: 5
Views: 8533

Re: Exporting BF42 Models

Is there a way to convert the .sm and .rs to 3ds so I can edit the models? I actually don't think there is, but luckily, I got Windows XP installed in VirtualBox (an old CD with e genuine key that we purchased with a PC back in 2002) so I can export models to .3ds for you if you want to :D (using 3...
by Skull Kid
Sat Aug 11, 2012 3:32 pm
Forum: 1942 Modding Discussion
Topic: BF1942 model in gmax
Replies: 6
Views: 9115

Re: BF1942 model in gmax

fo0k wrote:so I assume when you view the africa houses for example.. they show up ok?


you just mean things like the windmill where there are more than one object to it?
Well... I mean when I open the "M4 Sherman" in Gmax, it shows up just as the main hull, nothing else :?...
by Skull Kid
Sat Aug 11, 2012 10:15 am
Forum: 1942 Modding Discussion
Topic: BF1942 model in gmax
Replies: 6
Views: 9115

Re: BF1942 model in gmax

I wonder this as well! How do you do this? Anyone?
by Skull Kid
Sat Aug 11, 2012 12:12 am
Forum: 1942 Modding Discussion
Topic: How to create a simple objects?
Replies: 21
Views: 31227

Re: How to create a simple objects?

I actually found an old copy of Windows XP here in my room, no Service Packs on it, version 2002 it says on it :D

So I installed it in VirtualBox (no hassle from floppy drive requirement) and now write this inside VirtualBox with Windows XP :D (now, all that remains is to install 3ds Max 6.
by Skull Kid
Fri Aug 10, 2012 11:09 pm
Forum: 1942 Modding Discussion
Topic: How to create a simple objects?
Replies: 21
Views: 31227

Re: How to create a simple objects?

I downloaded 3ds Max 6, and simply cannot install it on my computer (running Windows 7 Ultimate 64-bit) :?... getting same error as above...
by Skull Kid
Thu Aug 09, 2012 3:49 pm
Forum: 1942 Modding Discussion
Topic: Editor42 or Battlecraft 1942?
Replies: 10
Views: 15976

Re: Editor42 or Battlecraft 1942?

fo0k wrote:Have you had much luck with ed42?
I actually like it. even though I've heard many switches back to BC, I do like ED :)
by Skull Kid
Thu Aug 09, 2012 3:34 am
Forum: 1942 Modding Discussion
Topic: Editor42 or Battlecraft 1942?
Replies: 10
Views: 15976

Re: Editor42 or Battlecraft 1942?

fo0k wrote:they both have their uses but I spend my time in ed42 - with notepad it can get you a working map. Battlecraft is good for a blank, working map to use in ed42.
Ah, I see. Well, thanks for your kind reply :).
by Skull Kid
Thu Aug 09, 2012 3:09 am
Forum: 1942 Modding Discussion
Topic: Editor42 or Battlecraft 1942?
Replies: 10
Views: 15976

Re: Editor42 or Battlecraft 1942?

Also, is it possible to make a map without Battlecraft 1942 involved? I mean, is Editor42 powerful enough to generate a fully-working map?
by Skull Kid
Thu Aug 09, 2012 1:19 am
Forum: 1942 Modding Discussion
Topic: Editor42 or Battlecraft 1942?
Replies: 10
Views: 15976

Editor42 or Battlecraft 1942?

I have been pondering this for quite some time now... which one do you here in this particular community use most? One of them, or both?