Search found 59 matches
- Fri May 06, 2011 8:07 am
- Forum: Make a Request!
- Topic: Animations Editing Tutorial[s]
- Replies: 36
- Views: 74498
Re: Animations Editing Tutorial[s]
...I used to think UVW unwrapping is the worst job. Now I know better. Well, and no need to hurry with the animation stuff. Other than our Minister Oettinger tells us, we can allow that everybody does as he pleases...rofl...Would just be great to have things uncovered in 2 month or so, to get things...
- Fri May 06, 2011 7:55 am
- Forum: Mod Downloads
- Topic: EoD Classic 2.30 - Release
- Replies: 7
- Views: 19566
Re: EoD Classic 2.30 - Release
EoD is now at 2.31
Download your free copy of EoD classic 2.31 at http://www.eodmod.com. It's free!
EoD 2.30 is required to play this ~500 MB patch!
Download your free copy of EoD classic 2.31 at http://www.eodmod.com. It's free!
EoD 2.30 is required to play this ~500 MB patch!
- Wed May 04, 2011 11:33 pm
- Forum: Make a Request!
- Topic: Animations Editing Tutorial[s]
- Replies: 36
- Views: 74498
Re: Animations Editing Tutorial[s]
Weird Salvador Dali Level? *lolomatic* Sounds fun! MAybe do an Art series of levels...Dali first, then maybe Van Gogh, then Gaugin...or better weird stuff like Miro or so....I was just thinking about a Shroomz Map with large shrooms and houses like smurfs live in...hehe. Well animating statics is su...
- Wed May 04, 2011 2:50 pm
- Forum: Make a Request!
- Topic: Animations Editing Tutorial[s]
- Replies: 36
- Views: 74498
Re: Animations Editing Tutorial[s]
Well, what I'd like to animate ist this one: http://img809.imageshack.us/img809/1138/owenangeberbild.jpg (WIP of the model) It's similar to the Thompson submachine gun, just the left hand should be at the front grip. For reloading that means it starts at the front grip and picks the magazine to remo...
- Wed May 04, 2011 9:58 am
- Forum: Make a Request!
- Topic: Animations Editing Tutorial[s]
- Replies: 36
- Views: 74498
Re: Animations Editing Tutorial[s]
Okay Senshi! Thats a big step foreward for me now. I just succesfully edited the thompson reload animation for testing purpose. Also made the soldier show his middlefinger when finished reloading. What I did is...I ticked "Auto key" and changed every keyframe to how it should look like by ...
- Mon May 02, 2011 1:20 pm
- Forum: 1942 Modding Discussion
- Topic: Properly Creating a BF 1942 Levels Terrain, textures
- Replies: 9
- Views: 11880
- Sun May 01, 2011 3:29 pm
- Forum: 1942 Modding Discussion
- Topic: Properly Creating a BF 1942 Levels Terrain, textures
- Replies: 9
- Views: 11880
Re: Properly Creating a BF 1942 Levels Terrain, textures
ED42 is really cool for painting textures, but Battlecraft isn't that bad too. Using costum texture sets or simply modifying the existing ones can give some nice results too. One mayor problem with Battlefields ground textures is the deatilmap.dds that brightens up the groundtextures sometimes in a ...
- Sun May 01, 2011 1:36 am
- Forum: 1942 Modding Discussion
- Topic: I can`t make a simple edit on a bf 1942 map :(
- Replies: 20
- Views: 25184
Re: I can`t make a simple edit on a bf 1942 map :(
FOoK! 50 years...thats me being 90. Well...you guys might be on garlic and tofu and whatever it takes to reach 90 ages..... I personally will sign out in 20 years! (In BF42 language that is: I will be fragged in 20 years...running out of tickets...bad guys win!) BF42 will be 30 then. Lets do some ni...
- Sun May 01, 2011 1:29 am
- Forum: Modding/Mapping Tutorials
- Topic: regarding nightmaps
- Replies: 9
- Views: 56947
Re: regarding nightmaps
Wait...lighting? I was talking about ground textures! *rofl* We should kinda merge this tut someday. But since u should be busy doing the animation one...omg...mate....lets merge this later. I'm kinda affected by beer and....dude...wait....what? http://lh5.google.com/lisa.onizuka/Rx_1Wqy7_kI/AAAAAAA...
- Sat Apr 30, 2011 3:39 am
- Forum: Make a Request!
- Topic: Animations Editing Tutorial[s]
- Replies: 36
- Views: 74498
Re: Animations Editing Tutorial[s]
Cool, thanks.