Search found 82 matches

by anselmus
Sat Jan 14, 2012 2:20 pm
Forum: 1942 Modding Discussion
Topic: Spawn soldier
Replies: 19
Views: 36277

Re: Spawn soldier

I create a hangar, BF1942, is it possible?
If you can give a help, thank you.
by anselmus
Fri Jan 13, 2012 6:09 pm
Forum: 1942 Modding Discussion
Topic: Spawn soldier
Replies: 19
Views: 36277

Spawn soldier

ok, I created a building that can be destroyed, how do I make it spawn soldiers?
by anselmus
Tue Jun 14, 2011 7:01 pm
Forum: 1942 Modding Discussion
Topic: How to create a simple objects?
Replies: 21
Views: 31380

Re: How to create a simple objects?

Sorry guys, I got 3dmax5 and gmax, too. Already install on MDT.
What I mean is to start from the beginning an object. Example: house.
For beginner
by anselmus
Thu Jun 09, 2011 6:57 pm
Forum: 1942 Modding Discussion
Topic: How to disable the inertia of an object.
Replies: 1
Views: 4153

How to disable the inertia of an object.

Ok, I inserted in the structure of the submarine "gato", the 5inch_CoastalGun of FH.
However, when making a shot, move the submarine's position.
It is possible to prevent this, disable some property or something?
by anselmus
Sat Jun 04, 2011 4:31 pm
Forum: 1942 Modding Discussion
Topic: How to create a simple objects?
Replies: 21
Views: 31380

Re: How to create a simple objects?

In fact that could facilitate, is welcome. Tutorial video, even better
by anselmus
Thu Jun 02, 2011 7:21 pm
Forum: 1942 Modding Discussion
Topic: How to create a simple objects?
Replies: 21
Views: 31380

Re: How to create a simple objects?

I have 3dmax 2009, work with MDT?
by anselmus
Wed Jun 01, 2011 5:01 pm
Forum: 1942 Modding Discussion
Topic: How to create a simple objects?
Replies: 21
Views: 31380

How to create a simple objects?

Well, I know that to create objects for Bf42 must have the right tools. :shock: However, even with the tools, someone could explain how to create a simple object, like a house, and then inserting the Bf42 to be used in a custom map? That is, basic tutorial explaining step by step how to use the tool...
by anselmus
Tue May 31, 2011 6:48 pm
Forum: 1942 Modding Discussion
Topic: Editing Pathmaps: Converting to BMP and back?
Replies: 7
Views: 10480

Re: Editing Pathmaps: Converting to BMP and back?

Poor BF42 .. hehe, but it is still useful. :lol: