Search found 59 matches

by Sgt.Killboy
Tue May 10, 2011 11:31 am
Forum: 1942 Modding Discussion
Topic: Questions about faces, hands and stuff
Replies: 20
Views: 43014

Re: Questions about faces, hands and stuff

Having it as a kit part was one of my 1st ideas, but the missing expressions made me throw it in the trash. I guess the way we'll do it now will be the best way to get it ingame.

:D
by Sgt.Killboy
Mon May 09, 2011 2:54 pm
Forum: 1942 Modding Discussion
Topic: Questions about faces, hands and stuff
Replies: 20
Views: 43014

Re: Questions about faces, hands and stuff

Well finally we got rid of the problem. What we can do, to have females in a team or african americans in a team of mixed, female and male players, is to set up one team of males (5 classes) and one team of females (5 classes) and mix them up in the maps init con like: game.setTeamSkin 1 VietCongSol...
by Sgt.Killboy
Sun May 08, 2011 11:47 pm
Forum: 1942 Modding Discussion
Topic: Questions about faces, hands and stuff
Replies: 20
Views: 43014

Re: Questions about faces, hands and stuff

IIRC the "random geometries" actually aren't random at all. They simply count up. So the first instance of the object will get geometry 1, the second geometry 2 etc. . So if you have the very same amount of faces as hands, you should be on the right side. So how is that for the 1st person...
by Sgt.Killboy
Sun May 08, 2011 11:35 pm
Forum: 1942 Modding Discussion
Topic: Questions about faces, hands and stuff
Replies: 20
Views: 43014

Re: Questions about faces, hands and stuff

So maybe it's possible without the random stuff. I'm not a coder, so I got no clue of it, but maybe if the code says ObjectTemplate.addTemplate USSoldierComplexHead ObjectTemplate.setGeometries 5 instead of ObjectTemplate.addTemplate USSoldierComplexHead ObjectTemplate.setRandomGeometries 3 Would th...
by Sgt.Killboy
Sun May 08, 2011 10:27 pm
Forum: 1942 Modding Discussion
Topic: Questions about faces, hands and stuff
Replies: 20
Views: 43014

Re: Questions about faces, hands and stuff

Well. Youre awesome guys. My last question would be, does that mean if we have a set of 5 classes, and the medic (wich is maybe class 3) should always be a female soldier, we need 5 faces, 5 sets of hands and 5 bodies and make the 3rd of all parts female, to ensure class 3 is always female? Like: cl...
by Sgt.Killboy
Sun May 08, 2011 5:13 pm
Forum: 1942 Modding Discussion
Topic: Questions about faces, hands and stuff
Replies: 20
Views: 43014

Re: Questions about faces, hands and stuff

Wow! Thanks. That helps a lot. For the hands part of it. As our goal is, to have an african american soldier, we need to use black hands too. I guess the game engine assigns the different heads the random way. So if you spawn as an engineer you might be black, the other time white. How do we get the...
by Sgt.Killboy
Sat May 07, 2011 12:36 pm
Forum: 1942 Modding Discussion
Topic: Questions about faces, hands and stuff
Replies: 20
Views: 43014

Re: Questions about faces, hands and stuff

Oh well...that sounds quite simple.

:D

For the wrong placement of the topic...well sorry. I noticed it when i already posted it.

:oops:
by Sgt.Killboy
Sat May 07, 2011 11:34 am
Forum: 1942 Modding Discussion
Topic: Questions about faces, hands and stuff
Replies: 20
Views: 43014

Questions about faces, hands and stuff

In EoD we just stumbled across some serious problems due to adding african americans to our US team. The first problem that appeared is the LODs of the soldiers. Every team seems to use one single LOD sytem, so when I start walking backwards away from our african american soldier, his face turns fro...
by Sgt.Killboy
Sat May 07, 2011 11:13 am
Forum: Make a Request!
Topic: Animations Editing Tutorial[s]
Replies: 36
Views: 73120

Re: Animations Editing Tutorial[s]

Well. Talking about bandwith...UMTS in german E-Plus network might give you an idea of my bandwith...or in this case bandnarrowness ;) I guess I will download the stuff anyways, and store it on my HDD for better handling! Now talking about the soldiers and their setup, i got some more questions abou...
by Sgt.Killboy
Sat May 07, 2011 10:54 am
Forum: Make a Request!
Topic: Animations Editing Tutorial[s]
Replies: 36
Views: 73120

Re: Animations Editing Tutorial[s]

Wow! My curiosity was bigger than my fear of magic! :D Thats pretty awesome and helps a lot, Can't wait to see the next parts of it. I already discovered some things I'd have done totally different in a very time consuming way. Thanks a lot Senshi! EDIT: Oh...I just see, there's a second one...huh! ...