Search found 590 matches

by Diamondback
Sat Nov 24, 2012 5:14 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: First time map making help
Replies: 4
Views: 15435

Re: First time map making help

Welcome to the site.. the best thing to do is download Battlecraft and follow the tutorials included with it. This will get you started. There's a bunch of basic tutorials here too (link up top..) Mixing and merging content from different mods can, at times be a quite advanced task.. I think you ne...
by Diamondback
Thu Nov 15, 2012 12:23 am
Forum: General discussion & notices
Topic: A friendly request
Replies: 9
Views: 16221

Re: A friendly request

I'm sure there will be more people posting in that section, at least give it a try for a certain period of time and see what happens from there.
by Diamondback
Wed Nov 14, 2012 2:03 am
Forum: 1942 Modding Discussion
Topic: Using the debugger...
Replies: 2
Views: 5712

Re: Using the debugger...

Sometimes simply running your game in windowed mode will give you an error prompt, with no debugger running. I'm curious about the actual abilities of this program.
by Diamondback
Wed Nov 14, 2012 1:56 am
Forum: General discussion & notices
Topic: A friendly request
Replies: 9
Views: 16221

Re: A friendly request

Read my post again Swaffy and try to make sense out of it.
by Diamondback
Wed Nov 14, 2012 1:44 am
Forum: General discussion & notices
Topic: A friendly request
Replies: 9
Views: 16221

Re: A friendly request

This is true for the MP demo especially, and the patch that was made for it (which is very odd, because it is the only patched demo in Battlefield history I know, and probably the only patched demo I know). The SW Demo, which runs on a more recent version of the BF1942 engine (v1.45), allows for a b...
by Diamondback
Tue Nov 13, 2012 12:31 am
Forum: 1942 Modding Discussion
Topic: Tank View Zoom
Replies: 2
Views: 5708

Re: Tank View Zoom

That flashing gun is terribly annoying.
by Diamondback
Mon Nov 12, 2012 4:26 am
Forum: 1942 Modding Discussion
Topic: Editor42 or Battlecraft 1942?
Replies: 10
Views: 15901

Re: Editor42 or Battlecraft 1942?

Editor42 for ground texturing strictly; BC42 for object placement and browsing, PCO placement, spawners, "tree planting", in-game map generation, light maps generation, water texturing, skybox configuration. And, huge advantage over Editor42, you can test your level on the fly with BC42 wi...
by Diamondback
Mon Nov 12, 2012 3:46 am
Forum: General discussion & notices
Topic: A friendly request
Replies: 9
Views: 16221

A friendly request

Hi all, I was just wondering if perhaps the admins could add an additional forum section for the demo modders out there (Battlefield 1942 Multiplayer Demo v1.0 and v1.1, Battlefield 1942 Secret Weapons of WWII Demo v1.45). I'm asking this because these games being demos, sometime the SSM/CSM code ha...
by Diamondback
Thu Nov 08, 2012 4:04 pm
Forum: Battlefield server and client
Topic: BF42 server with 128 players?
Replies: 78
Views: 955892

Re: BF42 server with 128 players?

Is 256 players practical? Could is be realized for someone with, say, 20 MB upload?
by Diamondback
Wed Nov 07, 2012 8:06 pm
Forum: 1942 Modding Discussion
Topic: Creating ''infinite LOD'' on a static object
Replies: 7
Views: 9722

Re: Creating ''infinite LOD'' on a static object

That is why I put quote marks around it.

But for an object such as a church interior, or even a cathedral, using the addTemplate method to add successively smaller child objects to bigger mother objects, could one achieve almost a 1:1 replica of the detail?