Search found 59 matches

by Kurosaji
Wed Aug 12, 2015 2:59 pm
Forum: Modding/Mapping Tutorials
Topic: Gunfire off center from crosshair.
Replies: 23
Views: 89654

Re: Gunfire off center from crosshair.

that actually seems like it could work, unless someone has doubts? I'm not sure, is that only needed in weapons.con, or objects as well? The script I posted above is from objects, just to clarify.
by Kurosaji
Tue Aug 11, 2015 2:34 pm
Forum: Modding/Mapping Tutorials
Topic: Gunfire off center from crosshair.
Replies: 23
Views: 89654

Re: Gunfire off center from crosshair.

ObjectTemplate.addTemplate GunShipEntry ObjectTemplate.setPosition 0/-1.2/-1.42359 ObjectTemplate.addTemplate GunShipFrontGun1 ObjectTemplate.setPosition -0.636679/-1.95135/6.34031 ObjectTemplate.addTemplate GunShipFrontGun2 ObjectTemplate.setPosition 0.666779/-1.95135/6.34031 rem ObjectTemplate.se...
by Kurosaji
Mon Aug 10, 2015 7:43 pm
Forum: Modding/Mapping Tutorials
Topic: Gunfire off center from crosshair.
Replies: 23
Views: 89654

Gunfire off center from crosshair.

I have been stumped on this issue for some time now. I have a helicopter type ship, and after a certain amount of time the 2nd gun position gets off center from the cross-hair. Thus, you have no idea where you are firing but to look at the tracers and bullet impact sites. Everything starts off fine,...
by Kurosaji
Sat Feb 07, 2015 3:23 pm
Forum: Make a Request!
Topic: Ragdoll Animations
Replies: 3
Views: 19168

Re: Ragdoll Animations

real credit goes to apache thunder, i extracted it from his bf242
by Kurosaji
Wed Feb 04, 2015 7:19 pm
Forum: Make a Request!
Topic: Ragdoll Animations
Replies: 3
Views: 19168

Re: Ragdoll Animations

by Kurosaji
Thu Jan 29, 2015 6:45 am
Forum: Make a Request!
Topic: Ragdoll Animations
Replies: 3
Views: 19168

Ragdoll Animations

Was hoping someone could help develop ragdoll animations for a GC update, It is far beyond my abilities, I am ashamed to admit. Any help would be appreciated!
by Kurosaji
Thu Jan 22, 2015 8:20 am
Forum: Modding/Mapping Tutorials
Topic: Swimmable Water
Replies: 19
Views: 80653

Re: Swimmable Water

the swimming part is the tricky part. I can make the water transparent and i have a river object im testing, but the swimming is the last piece. the vehicles are the easy part granted what im doing. There any way to trigger the soldier to activate the swim animation?
by Kurosaji
Fri Jan 16, 2015 7:12 pm
Forum: Modding/Mapping Tutorials
Topic: Swimmable Water
Replies: 19
Views: 80653

Re: Swimmable Water

i refuse to believe its impossible, lol
by Kurosaji
Tue Jan 13, 2015 2:18 am
Forum: Modding/Mapping Tutorials
Topic: Swimmable Water
Replies: 19
Views: 80653

Re: Swimmable Water

hope so.