Search found 169 matches
- Thu Dec 31, 2009 3:47 am
- Forum: 1942 Modding Discussion
- Topic: Deployable M2 w/ M3 tripod
- Replies: 15
- Views: 28131
Re: Deployable M2 w/ M3 tripod
Ok Wow POTAmatt!!! That worked perfectly! :D :twisted: Only one problem left to fix. How can i force a bot to spawn immediatly on the gun / pco? Currently im using this... rem *** Used for Automated Sentry Gun attempt *** ObjectTemplate.create SpawnPoint Deployable_M2SoldierSpawn ObjectTemplate.setS...
- Wed Dec 30, 2009 12:54 am
- Forum: 1942 Modding Discussion
- Topic: Deployable M2 w/ M3 tripod
- Replies: 15
- Views: 28131
Re: Deployable M2 w/ M3 tripod
Ive been messing around with this automated sentry gun idea all day. I finally discovered that you can use ... ObjectTemplate.hasRestrictedExit 1 ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0 which, say on a humvee, causes the exit location to be inside the vehicle ... preventing the soldier fro...
- Tue Dec 29, 2009 9:00 am
- Forum: 1942 Modding Discussion
- Topic: Problem with SWAT Shield
- Replies: 2
- Views: 7196
Re: Problem with SWAT Shield
You are right. I forgot that the 1st version of the shield i made was destroyable. I just changed the "damagemod" back to 0 & the shield works perfectly now ... except for 1 problem that seems to still exist from the 1st version. The shield blocks all projectiles but sometimes the shot...
- Tue Dec 29, 2009 8:51 am
- Forum: 1942 Modding Discussion
- Topic: Deployable M2 w/ M3 tripod
- Replies: 15
- Views: 28131
Deployable M2 w/ M3 tripod
I was thinking of what other weapon systems i could make like the deployable mortar in DC 0.7 today. Well i came up with this Browning M2 .50 cal kit deployable unit!! :twisted: It works very well for spawn camping!! I was also thinking of how to make a automated sentry gun ... & figured i could...
- Fri Dec 25, 2009 10:43 pm
- Forum: 1942 Modding Discussion
- Topic: Problem with SWAT Shield
- Replies: 2
- Views: 7196
Problem with SWAT Shield
I re-made my SWAT shield & made the ai / bots use it ... then i noticed a problem. :? http://www.youtube.com/watch?v=_-TZhnEeBh0 Everytime a projectile impacts with the shield, the soldiers acts like the projectile hit their body. They don't ever seem to be hurt though the animation just makes i...
- Fri Dec 25, 2009 10:14 pm
- Forum: General discussion & notices
- Topic: Merry Christmas
- Replies: 3
- Views: 9299
Re: Merry Christmas
Ya Merry Xmas everybody!! I think i'll make a winter map today with snow ball weapons & jt snow racers.
- Fri Dec 25, 2009 9:51 pm
- Forum: 1942 Modding Discussion
- Topic: Make AI drive a circuit.
- Replies: 9
- Views: 16289
Re: Make AI drive a circuit.
Could you maybe have a vehicle on a rotation bundle & have the ai spawn inside it?
- Fri Dec 18, 2009 6:45 am
- Forum: Make a Request!
- Topic: Head Squish
- Replies: 3
- Views: 10725
Head Squish
This is an unusual request im sure. I have a weapon already made for my mental patient soldiers where they can will people to death. Problem is, there's no proper weapon animations already in bf for telling people to die ... and then they die. :shock: So could someone make me a Head Squish animation...
- Fri Dec 18, 2009 6:09 am
- Forum: General Modding Tutorials
- Topic: Weather Effects: Snow
- Replies: 18
- Views: 59499
Re: Weather Effects: Snow
Nice work Apache!! I also have snow & rain effects like this & ran into the same problem with lag & ctds. I posted this question on SSM a while back & no one had a answer at the time. I'll post it again... maybe someone here, or someone new might know. Is there anything on the "...
- Fri Dec 18, 2009 5:44 am
- Forum: General discussion & notices
- Topic: planetbattlefield MDT site now gone.. for good?
- Replies: 7
- Views: 10683
Re: planetbattlefield MDT site now gone.. for good?
Here is an offline version of the MDT website. There are a few things missing like "RoundOfFire". Caution its 11.7MB archived.
http://www.filefront.com/15158877/MDT%20website.rar
http://www.filefront.com/15158877/MDT%20website.rar