Search found 59 matches

by Kurosaji
Wed Oct 07, 2015 4:49 am
Forum: Make a Request!
Topic: Anyswitch Bounty
Replies: 11
Views: 97875

Anyswitch Bounty

I am in contact with some server admins who have put out a bounty the anyswitch kit hack. If a serverside fix can be found for this, you are going to make some cash.

Bounty is 200 euros for a working solution, if there is one.

the hack:
https://www.youtube.com/watch?v=1ldU572vej8
by Kurosaji
Wed Oct 07, 2015 4:30 am
Forum: Make a Request!
Topic: Trees with collision.
Replies: 11
Views: 71300

Re: Trees with collision.

yeah i had the same problem. I'm weary of using a sm due to possible lag
by Kurosaji
Fri Sep 25, 2015 12:54 am
Forum: Make a Request!
Topic: Trees with collision.
Replies: 11
Views: 71300

Re: Trees with collision.

yeah i noticed that. I'll wait till Django finishes his :) Please let me know Django!!
by Kurosaji
Fri Sep 25, 2015 12:52 am
Forum: Make a Request!
Topic: Importing sounds from one modification to another.
Replies: 3
Views: 37513

Re: Importing sounds from one modification to another.

if they are just mortar and bullet sounds, this should be native to the sounds.rfa - as long as enough of the information is similar, you could just replace it in theory, since it is client side.
by Kurosaji
Thu Sep 24, 2015 4:46 am
Forum: Make a Request!
Topic: Trees with collision.
Replies: 11
Views: 71300

Re: Trees with collision.

dnamro gave me permission to use it, but apparently its a rehash of kursk made in to dagobah by greenbud. I discovered that it was just bad upscaling, all it needs is a more detailed collision mesh. I planned on working with the map a bit, giving the terrain some love so its not as edgy, and making ...
by Kurosaji
Wed Sep 23, 2015 4:10 pm
Forum: Make a Request!
Topic: Trees with collision.
Replies: 11
Views: 71300

Re: Trees with collision.

I'll take a second look tonight, it could be built in to the map, or I have an old version of EoD
by Kurosaji
Wed Sep 23, 2015 1:10 am
Forum: Make a Request!
Topic: Trees with collision.
Replies: 11
Views: 71300

Re: Trees with collision.

Nah, I have eve unpacked - not there. I would need soldier collision, and i really tried exporting as sm, but i ended up with issues since its made of so many textures. and edit and re-export of tm was a bitch due to the sheer amount of sprites.
by Kurosaji
Tue Sep 22, 2015 4:47 am
Forum: Make a Request!
Topic: Trees with collision.
Replies: 11
Views: 71300

Re: Trees with collision.

actually, all i need is Jungle_tree7_M1 now that i think of it.
by Kurosaji
Tue Sep 22, 2015 1:11 am
Forum: Make a Request!
Topic: Trees with collision.
Replies: 11
Views: 71300

Trees with collision.

Has anyone made the '42 tree meshes with collision, specifically the jungle series, and if not... can someone please make them?
by Kurosaji
Thu Sep 10, 2015 2:29 am
Forum: 1942 Modding Discussion
Topic: Using barbedwire against vehicles?
Replies: 13
Views: 22419

Re: Using barbedwire against vehicles?

Swaffy wrote:
Classical Modder wrote:You're making this far too complicated. Just use deathbubbles that affect vehicles and not soldiers.
This, I recommend this.
Lol, I love the way you said that.

Is it possible to bundle this easily to that object?