You can use a Boolean with the Engine?8749236 wrote:Object.IsSaveable boolean
Search found 205 matches
- Fri Apr 01, 2011 7:00 am
- Forum: 1942 Modding Discussion
- Topic: Base captured, vehicles blow up and spawn new team vehicles?
- Replies: 10
- Views: 15293
Re: Base captured, vehicles blow up and spawn new team vehic
- Fri Mar 25, 2011 11:12 pm
- Forum: 1942 Modding Discussion
- Topic: S&D
- Replies: 5
- Views: 8361
S&D
A friend of mine came up with the idea to run a Search and Destroy-like mod for an event that will be on his event server. The problem is, I suck at CSM (and so does he apparently). When I'm making the time bomb, would it be possible to create a PCO and add timetolive, or am I over-thinking this? Al...
- Thu Mar 24, 2011 11:22 pm
- Forum: 1942 Modding Discussion
- Topic: Server has a popup.
- Replies: 19
- Views: 40348
Re: Server has a popup.
actually running it in xp compability mode doesnt crash, but its acting weird as in taking 100% of one cpu core and the "dos lookalike" window dissapears, but its still running and works with the servermanager. if i join the server its clear that it is under heavy strain tho. i need to so...
- Mon Mar 21, 2011 8:28 pm
- Forum: 1942 Modding Discussion
- Topic: Server has a popup.
- Replies: 19
- Views: 40348
Re: Server has a popup.
Yeah, I have no clue how I got it work. It happens every now and again, but its not my anti-virus...
- Thu Mar 17, 2011 4:08 am
- Forum: General discussion & notices
- Topic: Leaked BF3 Gameplay from GDC
- Replies: 19
- Views: 35739
Re: Leaked BF3 Gameplay from GDC
What I saw from the first part of the video is that it will use the stupid bullets in mag/bullets remaining rather than the bullets in mag/mags left like bf42 had. I can't stand how it just gives you the ability to drop your magazine on the ground and somehow keep those 20 remaining bullets. 1000 t...
Ahh
Just had a massive wave of nostalgia. Anyone remember this?
- Sun Mar 13, 2011 11:35 pm
- Forum: Battlefield 2, 2142 and Vietnam Discussion
- Topic: A gun shooting cars in BFV
- Replies: 8
- Views: 24243
Re: A gun shooting cars in BFV
i just found the tools for modding today so i cant follow most of it. i can swap bullets for guns add damage mes with timing all that but say i wanted to make a m9 shoot t72's how would i start and wat do i do ect T72 Shells? Or... The T72Spawner? For shells you would use: ObjectTemplate.active TT3...
- Thu Mar 10, 2011 7:10 am
- Forum: General discussion & notices
- Topic: Leaked BF3 Gameplay from GDC
- Replies: 19
- Views: 35739
Re: Leaked BF3 Gameplay from GDC
I wonder what DICE is thinking.. They try to get the old BF crowd, yet they continue to do things that we obviously don't want. Prime example is console support, however I understand they need money. I believe a true PC Game is one that is only on the PC and not hampered by consoles (when are they g...
- Mon Mar 07, 2011 10:39 pm
- Forum: General discussion & notices
- Topic: Leaked BF3 Gameplay from GDC
- Replies: 19
- Views: 35739
Re: Leaked BF3 Gameplay from GDC
That recoil..
- Wed Mar 02, 2011 2:07 am
- Forum: 1942 Modding Discussion
- Topic: How to install 3dsmax Tools in BFMDT?
- Replies: 5
- Views: 8711
Re: How to install 3dsmax Tools in BFMDT?
MDT only works best with versions 5-7. However, I think someone here made a tutorial on how to run it with 8.