Search found 115 matches
- Mon Nov 12, 2012 5:46 am
- Forum: 1942 Modding Discussion
- Topic: how much do you really know about this game?
- Replies: 5
- Views: 8578
Re: how much do you really know about this game?
Interesting post, and I was cruising through post looking for different tidbits of information when I ran across it, thinking it worth bringing up again because the title is misleading. If I am not mistaken, the night vision goggles have been done. I think it was in the final version of DCX, but I c...
- Mon Nov 12, 2012 4:04 am
- Forum: 1942 Modding Discussion
- Topic: Editor42 or Battlecraft 1942?
- Replies: 10
- Views: 15908
Re: Editor42 or Battlecraft 1942?
I use both but started out with ED42 before BC came out. I now use both for different purposes. Most of my work is done in BC, especially setting up a new map. Surface mapping or material mapping which it actually is, BC owns at this, though you can touch up in ED42. Once I have a basic terrain layo...
- Mon Nov 12, 2012 3:47 am
- Forum: 1942 Modding Discussion
- Topic: PLEASE help with FontMaker tool!
- Replies: 4
- Views: 7468
Re: PLEASE help with FontMaker tool!
Speaking of fonts, does anybody have the EA battlefield font or something very very close? I used to have one, but for some unknown reason, it seems to be lost.
- Mon Nov 12, 2012 3:06 am
- Forum: 1942 Modding Discussion
- Topic: BC'42: that Excavator
- Replies: 12
- Views: 21759
Re: BC'42: that Excavator
Very Kewl! Good post. Have him get in touch with me and I will link his site to Battlefieldsingleplayer and get Poom to add it to our news section. I will sign up over there as soon as I can and do some posts. I already see where I can add some content to his BC article. It's a nice looking site and...
- Mon Nov 12, 2012 2:01 am
- Forum: 1942 Modding Discussion
- Topic: BC'42: that Excavator
- Replies: 12
- Views: 21759
Re: BC'42: that Excavator
Good chance it is. I think the Wastelands used it re-skinned also.
I plan to put all the mods and versions I have up on my site as time permits, I will send you a link once up.
I plan to put all the mods and versions I have up on my site as time permits, I will send you a link once up.
- Mon Nov 12, 2012 1:26 am
- Forum: 1942 Modding Discussion
- Topic: BC'42: that Excavator
- Replies: 12
- Views: 21759
Re: BC'42: that Excavator
That looks like the one from Quarry with a new and better skin. GoodDay, did you look at the DC Quarry map? Or do you not have DC installed? If not I will try to get a screen. I have some real old copies of I82 if your interested btw, some of the very first versions.
- Sat Nov 10, 2012 8:25 pm
- Forum: 1942 Modding Discussion
- Topic: Cloud system successfully revived!
- Replies: 36
- Views: 69090
Re: Cloud system successfully revived!
I haven't tested tundras ice sheet with bots yet as they don't go near it, but I might make a test pathmap that sends them across it for kicks and giggles to see what happens. I notice no lag when near it myself. I am including three screens of what it looks like in game. ScreenShot1.jpg ScreenShot2...
- Sat Nov 10, 2012 8:03 pm
- Forum: 1942 Modding Discussion
- Topic: Cloud system successfully revived!
- Replies: 36
- Views: 69090
Re: Cloud system successfully revived!
Sweet! I bet the height is set to the water level in the map which is 35 (all you would have to do is set it on the bottom). Yes it is transparent and the water shows through it, animation stopped so it looks great. It's not pathed in that map and yes I have had the ITScaleRender thing bite me in th...
- Sat Nov 10, 2012 7:57 pm
- Forum: 1942 Modding Discussion
- Topic: Cloud system successfully revived!
- Replies: 36
- Views: 69090
Re: Cloud system successfully revived!
Yep the map in Question was DCX Artica, and I think you nailed the problem with the bounding box thing. That was exactly the problem because the moment you got near the ice object it was serious lag city. The ai just would stall and crash.
- Sat Nov 10, 2012 7:39 pm
- Forum: 1942 Modding Discussion
- Topic: Cloud system successfully revived!
- Replies: 36
- Views: 69090
Re: Cloud system successfully revived!
Wow, that's pretty Kewl. I have yet to play with BFH. I see you have the snow effect working in that map. Take a look at the ice AudioGod did in Tundra, I think you will find it interesting too.