Search found 173 matches

by Skull Kid
Sat Aug 11, 2012 7:32 pm
Forum: 1942 Modding Discussion
Topic: Exporting BF42 Models
Replies: 5
Views: 8486

Re: Exporting BF42 Models

Is there a way to convert the .sm and .rs to 3ds so I can edit the models? I actually don't think there is, but luckily, I got Windows XP installed in VirtualBox (an old CD with e genuine key that we purchased with a PC back in 2002) so I can export models to .3ds for you if you want to :D (using 3...
by Skull Kid
Sat Aug 11, 2012 3:32 pm
Forum: 1942 Modding Discussion
Topic: BF1942 model in gmax
Replies: 6
Views: 9088

Re: BF1942 model in gmax

fo0k wrote:so I assume when you view the africa houses for example.. they show up ok?


you just mean things like the windmill where there are more than one object to it?
Well... I mean when I open the "M4 Sherman" in Gmax, it shows up just as the main hull, nothing else :?...
by Skull Kid
Sat Aug 11, 2012 10:15 am
Forum: 1942 Modding Discussion
Topic: BF1942 model in gmax
Replies: 6
Views: 9088

Re: BF1942 model in gmax

I wonder this as well! How do you do this? Anyone?
by Skull Kid
Sat Aug 11, 2012 12:12 am
Forum: 1942 Modding Discussion
Topic: How to create a simple objects?
Replies: 21
Views: 31139

Re: How to create a simple objects?

I actually found an old copy of Windows XP here in my room, no Service Packs on it, version 2002 it says on it :D

So I installed it in VirtualBox (no hassle from floppy drive requirement) and now write this inside VirtualBox with Windows XP :D (now, all that remains is to install 3ds Max 6.
by Skull Kid
Fri Aug 10, 2012 11:09 pm
Forum: 1942 Modding Discussion
Topic: How to create a simple objects?
Replies: 21
Views: 31139

Re: How to create a simple objects?

I downloaded 3ds Max 6, and simply cannot install it on my computer (running Windows 7 Ultimate 64-bit) :?... getting same error as above...
by Skull Kid
Thu Aug 09, 2012 3:49 pm
Forum: 1942 Modding Discussion
Topic: Editor42 or Battlecraft 1942?
Replies: 10
Views: 15909

Re: Editor42 or Battlecraft 1942?

fo0k wrote:Have you had much luck with ed42?
I actually like it. even though I've heard many switches back to BC, I do like ED :)
by Skull Kid
Thu Aug 09, 2012 3:34 am
Forum: 1942 Modding Discussion
Topic: Editor42 or Battlecraft 1942?
Replies: 10
Views: 15909

Re: Editor42 or Battlecraft 1942?

fo0k wrote:they both have their uses but I spend my time in ed42 - with notepad it can get you a working map. Battlecraft is good for a blank, working map to use in ed42.
Ah, I see. Well, thanks for your kind reply :).
by Skull Kid
Thu Aug 09, 2012 3:09 am
Forum: 1942 Modding Discussion
Topic: Editor42 or Battlecraft 1942?
Replies: 10
Views: 15909

Re: Editor42 or Battlecraft 1942?

Also, is it possible to make a map without Battlecraft 1942 involved? I mean, is Editor42 powerful enough to generate a fully-working map?
by Skull Kid
Thu Aug 09, 2012 1:19 am
Forum: 1942 Modding Discussion
Topic: Editor42 or Battlecraft 1942?
Replies: 10
Views: 15909

Editor42 or Battlecraft 1942?

I have been pondering this for quite some time now... which one do you here in this particular community use most? One of them, or both?
by Skull Kid
Thu Aug 09, 2012 1:17 am
Forum: 1942 Modding Discussion
Topic: Cannot open existing maps in Battlecraft 1942 (2.1)?
Replies: 8
Views: 12195

Re: Cannot open existing maps in Battlecraft 1942 (2.1)?

Thanks all for your help :D

Fo0k: Hey, was it you who made those videos of the Editor42 on YouTube? If so, you did help me TONS!