yeh i have thought bout that to, the thing is, as so long the clients doestn have this pathway it still dont exists for them, or it maybe exists but would be inbinsible
it should be possible to do it csm tho, just have to have the correct pathways
Search found 1146 matches
- Sun Oct 25, 2009 6:13 pm
- Forum: 1942 Modding Discussion
- Topic: JU88 / Pak40 / etc
- Replies: 2
- Views: 9866
- Sat Oct 24, 2009 11:46 pm
- Forum: Desert Combat (All versions)
- Topic: DC Unauthorized v3.3 ready for combat!
- Replies: 72
- Views: 238895
Re: DC Unauthorized v2.3 ready for combat!
just a lill snag
- Sat Oct 24, 2009 11:41 pm
- Forum: Desert Combat (All versions)
- Topic: DC Unauthorized v3.3 ready for combat!
- Replies: 72
- Views: 238895
Re: DC Unauthorized v2.3 ready for combat!
i changed to the serverfiles. seems to work ok now
- Sat Oct 24, 2009 7:30 pm
- Forum: 1942 Modding Discussion
- Topic: making player invincible unless...
- Replies: 4
- Views: 12746
Re: making player invincible unless...
that should be easy enough if your modding is client side. rem *** WillySeat *** ObjectTemplate.create SeatObject WillySeat ObjectTemplate.seatFlags c_SeatShowFullBodySoldier ObjectTemplate.seatFlags c_SeatIsOutside change this to something not outside or just try rem it out ObjectTemplate.seatFlags...
- Sat Oct 24, 2009 2:23 pm
- Forum: Desert Combat (All versions)
- Topic: DC Unauthorized v3.3 ready for combat!
- Replies: 72
- Views: 238895
Re: DC Unauthorized v2.3 ready for combat!
Um...What exactly are you trying to say? Search for a game server using this mod? jepp. run in to some trouble tho, not sure i got the xpack1 and 2 expansions correct (as in quick copy and paste) the first 2 maps runs perfect in coop but the third craps out. will do some trouble shooting when i fin...
- Sat Oct 24, 2009 2:17 pm
- Forum: General Modding Tutorials
- Topic: Controlling the amount of damage a PCO does to another PCO.
- Replies: 1
- Views: 6964
Re: Controlling the amount of damage a PCO does to another PCO.
i can think of some things to use this on. will give it a try ssm.
- Fri Oct 23, 2009 11:21 pm
- Forum: Desert Combat (All versions)
- Topic: DC Unauthorized v3.3 ready for combat!
- Replies: 72
- Views: 238895
Re: DC Unauthorized v2.3 ready for combat!
search for DC UNAUTHORIZED for servername ingame multiplayer browser
- Wed Oct 21, 2009 9:25 pm
- Forum: Desert Combat (All versions)
- Topic: DC Unauthorized v3.3 ready for combat!
- Replies: 72
- Views: 238895
Re: DC Unauthorized v2.3 ready for combat!
thanks, will check this one out. i expect high quality work as always
- Wed Oct 21, 2009 10:50 am
- Forum: 1942 Modding Discussion
- Topic: HELP PHONE
- Replies: 6
- Views: 16834
Re: HELP PHONE
wheels and springs maybe?
- Wed Oct 21, 2009 10:49 am
- Forum: 1942 Modding Discussion
- Topic: Disable crouching
- Replies: 1
- Views: 9056
Re: Disable crouching
maybe if you take it our from animationstate or modify it?