Search found 589 matches

by Diamondback
Thu Oct 26, 2023 4:40 am
Forum: 1942 Modding Discussion
Topic: Can't run bf1942_r.exe (Windows 10)
Replies: 2
Views: 16781

Re: Can't run bf1942_r.exe (Windows 10)

al13326 wrote: Sun Oct 22, 2023 11:19 am Or just create a blank disc image (.iso) file, then mount it via File Explorer in order to run the debugger .exe.
This works quite well and is my preferred method.
by Diamondback
Thu Oct 26, 2023 4:37 am
Forum: BF1942 (Vanilla)
Topic: Strasbourg
Replies: 27
Views: 118545

Re: Strasbourg

Hi all! Hope all of you had a Merry Christmas. I updated the Strasbourg map file. It now includes the following changes: - Increased view distance from 400 to 1050 - Increased fog end parameter from 500 to 1000 - Moved the Pak40 spawner from north of West_Bridge CP to north of East_Bridge CP - Lock...
by Diamondback
Thu Oct 26, 2023 4:36 am
Forum: BF1942 (Vanilla)
Topic: Strasbourg
Replies: 27
Views: 118545

Re: Strasbourg

Great "Diamondback", this Map is a Part of FHSW now. We played this map last week. Some players like this Map. Maybe you have some ideas to modified it? Or create any ideas like this? Some like the broken Church model you have created. The links are down, please reupload it. I’m glad the ...
by Diamondback
Sat Apr 29, 2023 7:08 pm
Forum: Mod Downloads
Topic: Swaffy'sMod v0.38 (TBA)
Replies: 145
Views: 3713334

Re: Swaffy'sMod v0.38 (TBA)

buschhans wrote: Wed Apr 19, 2023 2:30 pm Hi guys, there is an updated Link to Download Swaffy's Mod v0.34, get here: Download

We just hope Swaffy, you can finish your annoncement to v0.38. We still waiting for it. :)
I think he moved on.
by Diamondback
Wed Apr 12, 2023 1:12 am
Forum: General discussion & notices
Topic: Hello again, old friends
Replies: 2
Views: 9517

Re: Hello again, old friends

Hello, and welcome back! The game is still alive, but hanging by a thread. The two biggest communities are SiMPLE in Europe and Moongamers in the United States. Moongamers is still very much active and they can have a full server of 64 players at times. Here is a site displaying info on the number o...
by Diamondback
Sun Apr 09, 2023 6:44 pm
Forum: Completed Work
Topic: Read me before posting completed work
Replies: 1
Views: 36121

Re: Read me before posting completed work

Whoever is still administrating this site, could we purge the bots again please? It's getting annoying to read kittymiller's posts.
by Diamondback
Sun Apr 09, 2023 6:41 pm
Forum: 1942 Modding Discussion
Topic: Increasing CPU Time To AI
Replies: 8
Views: 23988

Re: Increasing CPU Time To AI

Oh geez, adding insult to injury, AIMain::AIMain is called after the assignment, so it would never happen anyway. Changing it in the console won't help either since it only modifies the value in setup, not AIMain itself. But as the professor says, good news everyone! http://bfmods.com/mdt/scripting...
by Diamondback
Sun Jan 29, 2023 6:27 pm
Forum: 1942 Modding Discussion
Topic: Is this possible or is there a patch for this?
Replies: 1
Views: 6775

Re: Is this possible or is there a patch for this?

I'm not sure this exists in BF1942. Do you have a code sample to show us what it would look like please?
by Diamondback
Sat Jan 28, 2023 6:56 pm
Forum: 1942 Modding Discussion
Topic: Problem with a custom track object
Replies: 0
Views: 31741

Problem with a custom track object

Hi guys, I have a problem with a map which uses the controllable train that exe made. The locomotive and the train wagons keep disconnecting and/or derailing from the railway bridge part of the track, which is a custom track model without the roadbed attached (bridge_rail_m1). The invisible guardrai...
by Diamondback
Wed Jul 13, 2022 4:31 pm
Forum: Modding/Mapping Tutorials
Topic: Versioning your mod/map/patch
Replies: 2
Views: 16526

Versioning your mod/map/patch

A useful resource on how to version your mod project: Semanting Versioning

And here: Best Practices for Versioning a Release