Search found 10 matches

by ZOOMER
Tue Aug 03, 2010 9:04 pm
Forum: 1942 Modding Discussion
Topic: Step on mine?
Replies: 2
Views: 5404

Re: Step on mine?

Upon entering the vehicle the soldier is bonding to the car...
Just remove the exit code and the soldier will not be able to exit.
by ZOOMER
Thu Jul 29, 2010 1:23 am
Forum: 1942 Modding Discussion
Topic: Silent Nitrous
Replies: 4
Views: 7783

Re: Silent Nitrous

Messing with the local files...this sounds like this will open the door to sound hacking.

The enemy footsteps or reload sound for weapons could use this idea.

Now I know how some of the players knew I was coming/in the vicinity.

I'll go test this.
by ZOOMER
Wed Jul 28, 2010 4:19 pm
Forum: 1942 Modding Discussion
Topic: Not accecible vehicles from enemy team
Replies: 6
Views: 9682

Re: Not accecible vehicles from enemy team

ObjectTemplate.teamOnVehicle 1

Follow-up question: If I kill the driver while he gets out to repair his vehicle is the vehicle still locked?
by ZOOMER
Wed Jul 28, 2010 4:12 pm
Forum: Make a Request!
Topic: Submarine Model Request!!
Replies: 13
Views: 24919

Re: Submarine Model Request!!

The sub already exist...just mod the existing one?
by ZOOMER
Tue Jul 27, 2010 5:10 pm
Forum: 1942 Modding Discussion
Topic: Adjusting the Mod
Replies: 4
Views: 7743

Re: Adjusting the Mod

Fore instance in Videodefault.con renderer.setFullScreen 1 renderer.fieldOfView 1 <===adjusting this for the widescreen monitors helps renderer.globalLodRadius 1 renderer.globalLodRadiusScaleFactor 5 console.showStats 0 renderer.allowAllRefreshRates 1 renderer.lockfps 99.9 <===this allows a smoother...
by ZOOMER
Tue Jul 27, 2010 1:40 am
Forum: 1942 Modding Discussion
Topic: Adjusting the Mod
Replies: 4
Views: 7743

Adjusting the Mod

This game is "old" and needs adjustments. Anyone want to share how they have adjusted their local files. :shock: Of course screen shots would show the adjustment...but not a 25% adjustment. ;) Don't start your reply with the words "hacker"...get over that hump and enlighten us. W...
by ZOOMER
Mon Jul 19, 2010 5:56 pm
Forum: 1942 Modding Discussion
Topic: advertising on the structures of buildings
Replies: 6
Views: 9787

Re: advertising on the structures of buildings

SSM: you could spawn objects to spell out your clan name or website address, or whatever...then set the camera to view them at startup.

Use rifles...

I saw a clan spawn tanks in the air to form their name.

I have a 50 cal rifle stuck thru Jesus's throat on Battle of the Bulge.
by ZOOMER
Fri Jul 16, 2010 5:07 pm
Forum: 1942 Modding Discussion
Topic: Moving conquest control points
Replies: 3
Views: 6522

Re: Moving conquest control points

Thanks for moving the post. In CTF, the flagpole cannot be moved SSM...good to hear Conquest flagpoles follow flag. Thought I'd ask before CTD happens. The main blue base is next to the cemetary and the red team para drops in behind the wall and takes over the blue main. I wanted to move it next to ...
by ZOOMER
Thu Jul 15, 2010 6:59 pm
Forum: 1942 Modding Discussion
Topic: Moving conquest control points
Replies: 3
Views: 6522

Moving conquest control points

Is it possible SSM for DesertCombat/DCFinal to move the blue main control point?
Map: Battle_of_the_Bulge
by ZOOMER
Thu Jan 14, 2010 7:23 pm
Forum: General discussion & notices
Topic: serversidemodding.com
Replies: 32
Views: 169519

Re: serversidemodding.com

Thanks for filling the void of thought.