Search found 133 matches

by professor_smith
Sun Dec 03, 2023 9:06 am
Forum: 1942 Modding Discussion
Topic: networkableInfo's - Which vehicles & objects Need them???
Replies: 15
Views: 35686

Re: networkableInfo's - Which vehicles & objects Need them???

Thank you, I'll check it out. Maybe it'll help me with my other helli's as well.

Joshua
Professor Smith
by professor_smith
Tue Aug 29, 2023 3:41 pm
Forum: 1942 Modding Discussion
Topic: How do I decrease the amount of data pushed through one networkable?
Replies: 0
Views: 53761

How do I decrease the amount of data pushed through one networkable?

Howdy folks, I was just wondering if anyone could tell me how to decrease the amount of data, pushed through one networkable? Basically it is my belief that I have added so much custom content to my mod, HTroop, that the data is too much for each of the networkables on various objects. I was wonderi...
by professor_smith
Fri Aug 25, 2023 5:18 am
Forum: 1942 Modding Discussion
Topic: "To many statemasks" error...Can anyone spot what I am not?
Replies: 9
Views: 25440

Re: "To many statemasks" error...Can anyone spot what I am n

That error means to much networkable info for one vehicle http://i254.photobucket.com/albums/hh117/JuniorV8picture/error.jpg Freddy, I have never seen that specific error, or warning, pop up on my Bf1942 Debugger. I absolutely love the layout, as it lists the objects causing the too many statemasks...
by professor_smith
Fri Aug 25, 2023 5:13 am
Forum: 1942 Modding Discussion
Topic: networkableInfo's - Which vehicles & objects Need them???
Replies: 15
Views: 35686

Re: networkableInfo's - Which vehicles & objects Need them???

Freddy,
So are you saying that if I create a weapon, a canon, etc, and place it on a bundle or a rotational bundle, that already has a networkableInfo script, I do not have to place a networkableInfo script on the firearm itself, within the weapons.con file?

Thank You,

Joshua
by professor_smith
Fri Aug 25, 2023 3:40 am
Forum: 1942 Modding Discussion
Topic: Can anyone help me find a solution to this error?
Replies: 0
Views: 21143

Can anyone help me find a solution to this error?

Howdy Folks, I have been working on trying to make it so that bots can use submarines, in my Bf1942 minimod, HTroop, and I've almost got it figured out. However, there is an error that I remember encountering many years ago , that I am encountering again, but I never made notes on it for some reason...
by professor_smith
Mon Feb 20, 2023 5:53 am
Forum: 1942 Modding Discussion
Topic: Common NetworableInfo's
Replies: 1
Views: 6124

Common NetworableInfo's

Okay, after some testing around with the common networkableInfo Scripts, such as: HandFirearmInfo, TankFirearmInfo, PlaneFirearmInfo, SpringInfo, etc. However, when I simply change these basic Info Scripts, by adding "_HT" (for the HTroop mod), onto the ends of said scripts, changing them ...
by professor_smith
Thu Feb 09, 2023 6:00 pm
Forum: 1942 Modding Discussion
Topic: Syntax Error
Replies: 7
Views: 8888

Re: Syntax Error

I did try the edits you mentioned, and nothing seems to work. I have a feeling that it is something else in the mod, that is causing these maps to crash over a network.

Thank You Anyway
by professor_smith
Wed Feb 08, 2023 11:53 pm
Forum: 1942 Modding Discussion
Topic: Syntax Error
Replies: 7
Views: 8888

Re: Syntax Error

I’ve had this error many times with the if/endIf conditional statement but it hasn’t stopped my script from working properly. It’s basically saying you have to enclose your if statement with an endIf statement, which you did already in your code. I think that the debugger is giving you that error b...
by professor_smith
Wed Feb 01, 2023 8:17 am
Forum: 1942 Modding Discussion
Topic: networkableInfo's - Which vehicles & objects Need them???
Replies: 15
Views: 35686

Re: networkableInfo's - Which vehicles & objects Need them???

Actually, after rereading your reply much, much later, I do believe I understand clearly, but never realized placing the objects file within the map, would not require networkableInfo scripts, to run a map over a local, internet, or dedicated/non dedicated server. If that is correct, it would be awe...
by professor_smith
Sun Jan 29, 2023 1:37 pm
Forum: 1942 Modding Discussion
Topic: Is this possible or is there a patch for this?
Replies: 1
Views: 4598

Is this possible or is there a patch for this?

Howdy Folks, Can anyone tell me if there is a patch or add on, for Bf1942, that will Allow Double the normal Number of networkableInfo's? If so, can you please send me a download link and tell me if I'm going to have to change any of my mod's scripting, after install? I Truly Believe that this will ...