Search found 24 matches

by Scooby
Thu Sep 26, 2013 3:48 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Improving the killing power of the ac-47 minigun
Replies: 9
Views: 34687

Re: Improving the killing power of the ac-47 minigun

im not sure but i guess it should work in OST.con, if it dont try put the code in other files like ObjectSpawns.con. the main thing is that it gets read at some point. iwe looked at the code you posted and got this code examples i think should work for double damage, if you need more just add more ...
by Scooby
Thu Sep 19, 2013 3:40 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Improving the killing power of the ac-47 minigun
Replies: 9
Views: 34687

Re: Improving the killing power of the ac-47 minigun

Hi freddy, the code below is from the weapons.con in the objects.rfa file for the AC-47; ObjectTemplate.create FireArms AC-47Bombs ObjectTemplate.NetworkableInfo PlaneFireArmInfo ObjectTemplate.aiTemplate CorsairBomb ObjectTemplate.projectileTemplate CorsairBombProjectile ObjectTemplate.projectilePo...
by Scooby
Wed Sep 18, 2013 6:40 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Improving the killing power of the ac-47 minigun
Replies: 9
Views: 34687

Re: Improving the killing power of the ac-47 minigun

Can anyone help?????

Please, please, please :)

Thanks

Scooby
by Scooby
Fri Sep 13, 2013 9:44 am
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Can flags be captured and moved by each team
Replies: 0
Views: 15308

Can flags be captured and moved by each team

Hello, Someone asked me if it is possible to make a capture the flag map. So instead of standing there and taking the position, you take the enemys flag. Only two flags could be taken. The main ones. If you have the enemys flag, the countdown starts. If you kill him he drops the flag. If you pick up...
by Scooby
Thu Sep 12, 2013 5:18 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Improving the killing power of the ac-47 minigun
Replies: 9
Views: 34687

Re: Improving the killing power of the ac-47 minigun

Thanks for the replies, unfortunately changing the material type doesn't seem to change the lethality of the mini-gun, I changed it to the ZSU and the Huey types but no change, I have 'dumbed down' the code to the original but I want to make the minigun more lethal, any more ideas I can try???? :) I...
by Scooby
Wed Sep 11, 2013 4:05 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Improving the killing power of the ac-47 minigun
Replies: 9
Views: 34687

Improving the killing power of the ac-47 minigun

Hi, I wonder if anyone can please help? - I have been trying to improve the killing power of the ac-47 minigun. I have used the following code in the OST file of the map I am on. This is on BFV 1.21; ObjectTemplate.active USMortar ObjectTemplate.setSoldierExitLocation 0/0/0 0/0/0 ObjectTemplate.proj...
by Scooby
Tue Jan 08, 2013 9:01 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Create a Death Bubble
Replies: 7
Views: 31533

Re: Create a Death Bubble

Hi Freddy, again many thanks for the reply, I got it working thanks to you and the posts you pointed me too :D Really pleased to get this working as it was getting pretty bad with campers etc.

Thanks again :D

Scooby
by Scooby
Sun Jan 06, 2013 1:46 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Create a Death Bubble
Replies: 7
Views: 31533

Re: Create a Death Bubble

Fantastic Freddy. thanks again for your help. Just one last question that is confusing me a little (a lot really), on some of the posts people are saying that you have to edit the objects in the object RFA file so that death bubbles work, not sure if this is correct????? - From what I can figure out...
by Scooby
Sat Dec 29, 2012 11:43 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Create a Death Bubble
Replies: 7
Views: 31533

Re: Create a Death Bubble

Hi Freddy, many thanks for the reply, do you have to set-up a new patch to make this work (like an _002)? Or can you put this into the serverside existing patch/main RFA file? Also does ObjectTemplate.Active need to be an existing template that you re-use or (as I am trying to do here - ObjectTempla...
by Scooby
Sat Dec 29, 2012 3:12 pm
Forum: Battlefield 2, 2142 and Vietnam Discussion
Topic: Create a Death Bubble
Replies: 7
Views: 31533

Re: Create a Death Bubble

Hello all, can anyone please help with this? Everytime I try and create a death bubble server side I get corrupt data. I know this may seem easy to some of you guys but I would really apprieciate your help with this. The server I play on gets some real bad main base rapers and I just want to try and...